Space Engineers

Space Engineers

56 ratings
Sickles LCD Textures
   
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Type: Mod
Mod category: Modpack, Other
File Size
Posted
Updated
7.129 MB
14 Jul, 2016 @ 7:58pm
28 Jul, 2016 @ 9:18pm
2 Change Notes ( view )

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Sickles LCD Textures

Description
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THIS MOD HAS BEEN REPLACED WITH http://steamproxy.com/sharedfiles/filedetails/?id=957664290
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Currently, 39 Textures to use on LCD screens for organizing your ship / station. They have the Space Engineers color theme, along with a pixalized grid style that makes the screen look like a real LCD display. I hope you enjoy!

Engine Room
Reactor Room
Control Center
Briefing Room
Hospital Ward
Library Study
Medical Bay
Morgue
Gym
Storage Bay
Captain Quarter
Crew Quarter
Guest Quarter
Firing Range
Armoury
Research Lab
Solar Modules
Empty
Comms
Bridge
Mess Hall
Empty

=====[UPDATE 1]=====
Oxygen Storage
Hyrdogen Storage
UAV Control
Process Systems
Captains Messhall
Star Port
Jump Drive
Tactical Planning
Gun Turrets
Ready Room
Warning
Airlock
Airlock Pressurizing
Airlock Depressurizing
Low Gain Antennas
Mid Gain Antennas
High Gain Antennas
Officers Quarter

List of signs to do : (may differ)
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Ward Room (Formal Meeting Room)
Head (restroom facilities)
Hangar Deck
Observation Room
Recreation Room
Galley
Officer Messhall
Infirmary
Theater
Ward
Rail Guns
Missile Tubes
Launch tubes
Water Storage and treatment
Environmental Systems (includes life support, heating, cooling, CO2 scrubbers etc)
Hydroponics
Waste Recycling Systems
Maintenance Systems
Escape Pods
Star pattern recognizing systems
Sun tracking systems
Radiation Shielding
Meteoroid Protection

[There may also be "animated" textures to come as in flashing warning / caution textures along with airlock decomprssing and pressurizing.]
Popular Discussions View All (2)
2
17 Jan, 2017 @ 9:12pm
Corner LCDS
SickleBandit
0
18 Jan, 2017 @ 2:13am
Requests
SickleBandit
17 Comments
SickleBandit  [author] 27 Jun, 2017 @ 4:04pm 
Heres the new version in case anyone missed it. http://steamproxy.com/sharedfiles/filedetails/?id=957664290
SickleBandit  [author] 21 May, 2017 @ 3:00pm 
Due to the recent big update all the textures need to be re-done. I'm currently in the process of doing 70+ textures for a new mod to be released in the near future. :steamhappy: Thanks for all your great compliments on this pack to inspire me to continue development. ( Progress: http://steamproxy.com/sharedfiles/filedetails/?id=930489706 )
areodynamic 15 May, 2017 @ 10:20am 
I am finding now with updates in the game that the LCD screens will only show the vanilla textures properly. these ones only show up under direct torch light otherwise they go dull and illegable. please help to fix as i use these a lot.
SickleBandit  [author] 2 Feb, 2017 @ 10:59am 
oh ok I missunderstood you, yes the mod must be activated in your world first. Click on load game then click on your game name you want to add the mod to. Click edit settings. click mods.On the left you will see all the mods you're subscribed to. click on "Sickles LCD Textures" then click the right arrow to move it to the active mods list which is on the right side. click Ok and it should be ready to go next time you load the game.
Erebus 2 Feb, 2017 @ 10:42am 
Oh, I know the basics, I got the LCD hooked up to a power source and everything, but when I go into the textures, I only see the basic textures, I dont see any of the ones for your texture pack. Do I need to load these into my world as a mod? Use them in a programmer block?
SickleBandit  [author] 2 Feb, 2017 @ 9:39am 
First you place down a LCD screen. To access its settings, select it and pressing the 'T' or 'K' key. Selecting it and pressing "K", the "K-menu" is entered. The panel's title and text can be made public, private, or a combination of both. Textures applied can be selected from a list or custom textures can be selected. (if it says offline make sure you have the LCD attached to something with a power source on the same "grid")
Erebus 1 Feb, 2017 @ 3:11pm 
Alright, sorry for asking such a noob question....but how does one use these ingame once subed?
SickleBandit  [author] 12 Jan, 2017 @ 6:49pm 
Yes @n8frog, your textures inspired me greatly. I was following your footsteps so to speak. I still use your textures in some of my bases to be different, yet similar. Thanks for the kind words =D
n8frog 12 Jan, 2017 @ 6:21pm 
Hey SickleBandit. I don't know if my mod LCD Building Signs was your inspiration for this mod, but they are very similar. I see you have made a few signs I didn't have. Nice work. :)
Hawkwar 6 Sep, 2016 @ 1:54am 
Awesome work