Train Simulator Classic 2024

Train Simulator Classic 2024

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Glenwood Springs-Denver Work in Progress V1.2
   
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35.605 MB
12 Jul, 2016 @ 10:10am
8 Aug, 2016 @ 12:22am
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Glenwood Springs-Denver Work in Progress V1.2

Description
8th August 2016


This is Version 1.2

I tried to publish it a week ago but was having problems.

At present the track starts just West of Glenwood Springs and extends East about 10 miles. Some scenery has been laid, particularly around Glenwood Springs.


Previous History


ROUTE : USA North America, COLORADO, Moffat Tunnel Subdivision (I think) covering Glenwood Springs to Denver. This is basically a mountain route. The Moffat Tunnel cuts through the Great Divide of North America.

WORK IN PROGRESS (Early Stages so you will see lots of errors)

Track extends to Cinnamon Creek now, about half way to Dotsero where (will in this route and it does in real life) it then heads North to head through the Moffat Tunnel to Denver.

Anyone willing to supply photographs of the rocks (there are lots of rocks and canyon walls and cuttings!) of this route will get their name mentioned if they wish in the credits.

But photos of major buildings, landmarks and things will be needed.

Quick Drive scenarios work. If you want others, such as free roam or standard, please speak up.










13 July 2016



The beginning of something special.







This is a spectacular route which has featured in movies, such as Steven Seagal's Warner Brothers Under Siege 2.







The location of Glenwood Springs is the start point of the route and even this area is only 10-20% complete.







It gives you a few miles to wet your appetite with and please leave comments if you are interested in this. Photos and local knowledge and input always welcome!







If 3d Models can be made (I may make some myself) I will have to use an external site to upload this route to as workshop will not accept 'foreign' content.







But I will attempt to lay track (Using Donner Pass as it is wood sleepers) for the whole route first so anything extra can be added on later.







If anyone provides knowledge of the route it will be used in the description. Any stories, videos, photos and information is all helpful.







Have a drive of it and see how you like it.







Compared to the Genoa Route (which I am working on now!) there is a lot of close objects that need to be placed. Hopefully rail buffs and Train Sim buffs from Denver or even Glenwood Springs area could offer some advice and the above.







There is 1 tunnel in the route so far as the length is from Glenwood Springs West to No Name Creek so far.







Photos of high rise buildings in Denver could be useful as I may use them to build 3d models in future.







I am sure if there are any objects or scenery you would love to have in the route, send it in.







As I said when I have finished the basics and uploaded the Basic version to Workshop here (with track all the way to Denver at least!) I will add in the external models that need to be created and then this needs to be uploaded to a site external to Workshop.







Completion (Basic) : 10%







Route Miles :







Subdivision:







22 Comments
devonm518 1 Apr, 2021 @ 4:31pm 
yeah that worked sadly certain parts of the elevation changes are too sharp and grounded and derailed the Superliners I was using.
ANZACMonash-AAPG Daniel  [author] 28 Mar, 2021 @ 4:11am 
Need to restart it.... Try that.
devonm518 22 Mar, 2021 @ 12:57pm 
I know this is an old release but I can't get it to work. like doesn't even show up.
Seraphim Risen 7 Jul, 2019 @ 10:27am 
(I've got a 35mm lens I use a lot for architectural photography that has almost 0 distortion I use for stuff like this)
Seraphim Risen 7 Jul, 2019 @ 10:26am 
Alright, no worries. I'm a professional photographer - if I'm up there again, I'll do the pictures, since its a few hours away. Its one of my favorite parts of the state, tbh. I'm hoping to photograph the Big Boy coming through here soon, since I caught it in Wyoming.
ANZACMonash-AAPG Daniel  [author] 7 Jul, 2019 @ 9:48am 
Photos would need to be taken at 50mm lense setting on a SLR/DSLR or similar camera, to prevent curves and preserve linearity.
Video would have to do the same.
I cannot honestly answer that question right now.
I think it is going to be very time consuming and would recommend you against it.
Simply I have not worked on it and I am not even sure I will even start working on it again.
Thanks for the offer.
I'm not saying I will never do it, just right now I doubt it.
Seraphim Risen 7 Jul, 2019 @ 9:34am 
I don't have THAT detailed of photos - I mostly have htem at the east end of the canyon. It does lead me to some important questions since I can likely have someone help me do this.

Which would be more useful - photos taken down the whole canyon, or video footage from Glenwood Springs up the canyon, taken along I-70?
ANZACMonash-AAPG Daniel  [author] 7 Jul, 2019 @ 9:12am 
No they haven't, their site was merely offline.....
ANZACMonash-AAPG Daniel  [author] 7 Jul, 2019 @ 9:12am 
I will have to share the project through other means. Last time I checked Railworks America have gone bust.....
ANZACMonash-AAPG Daniel  [author] 7 Jul, 2019 @ 9:11am 
Well I haven't really worked on it for probably that reason. If I could have a few photos to mess with to put them in blocks (can't guarantee it will be photo for photo, but if you have lots of photos and are willing to give them to me for freeware use....
When I do construct something with your photos the project will not be upload-able to workshop.
So, if you can add me as a friend on Steam and message me the locations of the photos (share?).

After I obtain them it requires I go and make some 3D Objects.

The more on site input I have then I can put it in game.

Thanks for the interest.

Maybe you can give advice on a few places in the Canyon that we should prioritize for more detail. That is, I will try and wrap photos onto blocks for each segment you have photographed 1:1 so it is kind of 'photoreal'. If you can understand that.