Counter-Strike 2

Counter-Strike 2

This item is incompatible with Counter-Strike 2. Please see the instructions page for reasons why this item might not work within Counter-Strike 2.
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De_Conveyor_02
   
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Tags: Map
File Size
Posted
Updated
19.794 MB
22 Jun, 2016 @ 10:11pm
28 Jun, 2016 @ 9:58pm
4 Change Notes ( view )

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De_Conveyor_02

Description
UPDATE 11/08/16 -- Unfortunately due to lack of community interest and pressing social issues i will be stopping production of this map until the near future. Anybody who thinks they have what it takes to finish this map is welcome to do so on the condition that they make a post here requesting the .VMF file and also agreed to not claim full credit for the creation.


Terrorists have uncovered the location of the UK CounterTerrorist shipping station that ships out arms to all AntiTerrorist task forces operating within England and Scotland. They have mounted an attack from thier staging area in a commandered parking lot between the two supply buildings.

Still a work in progress so go easy. This is my first published map on steam workship.

Anyone willing to host this on a playtesting server and send me the server info would be a massive help, Set bots difficulty to to Hard when playing otherwise you get limited Bot movement abilitys on any other setting.

Many more changes to come. Updates at two weekly intervals.

Updated - 26/06/16
Updated - 29/06/16
5 Comments
Pathogenex  [author] 11 Aug, 2016 @ 11:50am 
Unfortunately due to lack of community interest and pressing social issues i will be stopping production of this map until the near future. Anybody who thinks they have what it takes to finish this map is welcome to do so on the condition that they make a post here requesting the .VMF file and also agreed to not claim full credit for the creation.
Danlydo 26 Jun, 2016 @ 1:42pm 
no problem
Pathogenex  [author] 26 Jun, 2016 @ 7:03am 
@Danlydo Thanks for the feedback!
I will be releasing an update with the next 2 days that improves the ct spawn area and route to A site. I will also play around with the sun angles too as your the second person to mention lighting angles too me. Thanks again for the input and i hope you can have a run about on the updated version when released. :csgoct:
Danlydo 25 Jun, 2016 @ 3:21pm 
Nice map. solid all around, the only thing I would do is make the lighting more of a mid day and move A closer to middle destroying the need for those long hallways from ct-spawn
Pathogenex  [author] 24 Jun, 2016 @ 9:42am 
Dont forget to leave comments bugfixs etc here!!!!