RimWorld

RimWorld

741 ratings
Misc. MapGenerator
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.257 MB
15 Jun, 2016 @ 8:21am
11 May @ 3:08pm
57 Change Notes ( view )

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Misc. MapGenerator

Description
- Blueprint MapGenerator
This will create some more detailed ruins on map creation.
Some are simple, some complex, some come with items, some with mechanoids,...
You can also add your own ruin blueprints to the collection.

(Note: This mod only works when you start a new colony!)


How to make your own blueprints:
- Look into the tutorial which you can find in your workshop folder:
...\steam\steamapps\workshop\content\294100\704182588\Help
- Or look up the tutorial file on my GitHub page[github.com]

If you want more blueprints, look here:
More Ruins Blueprints by AngleWyrm

(Version: 1.5.1)
Popular Discussions View All (1)
0
19 Jan, 2022 @ 11:44pm
Duplicate XML node with something
Hades the King
271 Comments
Cyberbear 19 Nov @ 8:55pm 
Weidly, I've got an issue where this mod is causing the starting pawns to... Not spawn?

I'll try to figure out what is conflicting with it.
Zorg56 19 Oct @ 2:13am 
It dosent seem to be doing so, and it appears, atleast on a github, that this section of code is commented out.
Haplo_X1  [author] 8 Oct @ 2:51am 
Roof should be created automatically when it is a closed room.
Zorg56 5 Oct @ 6:18am 
Is there a way to create roof for the buildings blueprints?
TracerFoxTEK 6 Jul @ 12:21am 
Xylem 5 Jul @ 7:14pm 
This mod adds a lot of flavor to exploration without going as far as Real Ruins. Thanks!

However, I have a problem: many ruins spawn with shelves. Often these are hidden in fog. When I attack and destroy a mech base, my guys will automatically start hauling everything to random shelves all over the map. And often they're in fog so I can't immediately stop them.

Could you set the shelf stockpiles to hold nothing by default? Or maybe there's another solution?
Haplo_X1  [author] 11 May @ 3:04am 
Hmm, maybe I've forgotten to update some file.. I'll take a look when I can access my computer.
RogueCmdr 10 May @ 6:04pm 
This is 1.5 but the mod manager says its 1.4
Eny Ace 13 Apr @ 5:41am 
Waiting to 1.5 <3
Nishe 28 Aug, 2023 @ 5:58am 
So I'm doing a fallout play through atm and I have to say, this mod goes so well with it. There's enough ruined buildings around that it looks like the remains of a civilisation, but they're also sparse enough and dilapidated enough that it looks sufficiently ruined by atomic war. Also means there's cool little huts you can take shelter in, and I'm even finding caps lying around in some of them like a real fallout game https://ibb.co/bHvmdmB
Very cool!