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Very cool job man !
Overall proportion and feeling are clearly here bringing up memories !
Yet i would point some details. There is some area that you can't access (yet ?) in your map that you can access in CA (top of shelfs in the warehouse, roof on the right of containers, you cant get out of the warehouse (under the garage door) by climbing on crates ect... There are small details tho :D
I would also point the fact that some walls are thinner than the shelfs, and the yellow handrails seems a bit thicks too, maybe you could balance that :D
I would also like to know if you plan to add more details that was not in original map. It would be a good way to step it up to CS graphics ^^
Anyways, it will look realy greats with some more decals to break the textures tilings.
For the ground, if you need help for displacement (and then getting a less "cubic" effect and more natural) just tell me. I'll be glad to land you an hand ;)
Finally, If you're ok with that, i'll add you on steam so we can talk about more things related to CA maps easily.
If you want you can check mines (For now I made Deathroom and sandhog + released junkflea and vertigo with environment unfinished but maps are totally playable :D
I subscribe and support this map and willprobably , if you're ok with that too, feature it on my future CA servers ;)
1)Go to csgopot. com
2)Sign in Steam and go to FREE DEAMONDS
3)Activate code: PURX123
4)Get 10$ and withdraw skins!
Халява в CSGO!!!
1)Заходи на csgopot. com
2)Заходи через стим и преходи в FREE DEAMONDS
3)Активируй код: PURX123
4)Получи 10$ и выводи скины!