Total War: ATTILA

Total War: ATTILA

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Total War: ATTILA - Casus Belli Roman Legionarii Unit Mod Pack
   
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Tags: mod, Units
File Size
Posted
Updated
58.167 MB
31 Mar, 2016 @ 10:00am
1 Apr, 2016 @ 5:01pm
4 Change Notes ( view )

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Total War: ATTILA - Casus Belli Roman Legionarii Unit Mod Pack

Description
About the Roman Legionarii pack
SHORT DESCRIPTION
This is the first Unit Mod Pack of my Casus Belli project. It is dedicated to the Roman Legionarii, primarily from the 5th century A.D.. Right now it features two new Legio Palatinae units, the Joviani and the Herculiani, initially created by Diocletian. The Ioviani Seniores were a Legio Palatina unit and the senior unit of the western legiones and second senior over all. They were raised by the Emperor Diocletian and famed for their skill with the lead-weighted throwing darts called martiobarbuli. The Herculiani Seniores were also a Legio Palatina unit and the twin unit of the Ioviani Seniores, they were formed at the same time and usually brigaded together and similarly skilled with darts. The Mattiari are probably going to be added next.

CURRENT UNIT LIST
- Ioviani Seniores
- Herculiani Seniores


The next Unit Pack will be dedicated to the Lanciarii. But if you want me to still continue adding additional units to this mod, you can show me by giving the mod a thumbs up! :)

COMING SOON
- More variety!
- Less glossiness of some models
- Revised textures
- Additional models
- Revised stats
- Additional units
- Custom battle personalities


About the Casus Belli project
For further detail about the project and weeekly updates on progression visit the thread on the Total War Center Forums[www.twcenter.net] or the discussion on the Total War Forums[forums.totalwar.com]!


Stealth4Health
51 Comments
Last-Aztec-Descendant 6 Feb, 2022 @ 12:10am 
how do i take the unit caps off the units and love these units
Arbiter Thel 18 Jan, 2021 @ 9:49am 
thats a shame, would have really liked limentani, comitatenses, and paletina reskins added to this
Stealth4Health  [author] 18 Jan, 2021 @ 3:31am 
@Arbiter Thel Sorry, I am not.
Arbiter Thel 17 Jan, 2021 @ 11:23pm 
are you still working on this?
Stealth4Health  [author] 12 Apr, 2017 @ 6:54am 
@Jean Lannes They should still work I think.
Marshal Lannes 15 Mar, 2017 @ 3:47am 
I like your units. Are they still available? Or, does the mod need updating?
Stealth4Health  [author] 22 Jul, 2016 @ 5:33am 
@Magister_equitum Thanks for the comments.

First, I have overthrown this Mod idea again and I am now redoing stuff. I also changed my mind on the dress and equipment the units are using here in this mod. I am not going to use the controversial rawhide cuirass and the attic helmet anymore.

Because of the textures, they are indeed not only too bright but do also reflect the light way too much. The way Total War's engine is handling the textures I am creating with Substance Painter and then converting with BOB is not optimal. But I am redoing them anyway. And I need to atleast adjust the roughness and metallness maps more.

Regarding the tunic colours, I will probably use primarily white and red ones.

Concerning the variety, I hesistate to mix the vanilla models with my new models. As I finish more and more models and update the Mod, the variety will increase though.


Magister_equitum 7 Jul, 2016 @ 1:41am 
By the way, when I make a unit, I usually create 3 empty meshes - "poor", "medium" and "rich" - for every type of unit and I add 3-4 sets of armor to each type. This system provides great variety, I suggest trying to use it in one of your future packs

Please, don't consider my critics personal. Your pack is good, I just want to point some problems out to you :-)

PS Sorry if I have some grammar mistakes. English is definitely not my native language.
Magister_equitum 7 Jul, 2016 @ 1:41am 
My attitude towards this mod is slightly controversial.

Units are historical - that's great, but it is their appearance what bothers me.

Units are too bright. Really, if you replac their bright-red tunics with some other, not so agressive colour (brown, grey, dark green, etc), your units will look much better.

I am a unit-maker too and there was a time when I ran into the same problem and repainting tunics and cloaks helped me a lot :-)

The second problem is with armor. Attila's engine allowes you to make a great variety of units, so why do so many units (in different unit packs) wear just the same 1, 2 or 3 types of armor?
Why not adding more types of armor?
This would make the pack more attractive and realistis, for, even though Roman had some kind of weapon manufactories, the equipment of soldiers in one unit was different.
♥♥♥♥ LIBRETARDALIS ANALIS 14 May, 2016 @ 11:37pm 
AWESOOMOOOOO