Sid Meier's Civilization V

Sid Meier's Civilization V

56 vurderinger
Safe Disable Settlers Mod
   
Utmerkelse
Favoritt
Favoritter
Fjern som favoritt
Filstørrelse
Lagt ut
Oppdatert
1.432 KB
12. mars 2016 kl. 5.43
1. juli 2021 kl. 2.38
5 endringslogger ( vis )

Abonner for å laste ned
Safe Disable Settlers Mod

Beskrivelse
This mod deletes Settlers from the game and converts the unit given by the Collective Rule policy (Liberty tree) into a Merchant. (Venice gets a Venetian Merchant instead of course)

Oh, and this mod also makes the Spanish Conquistadors unable to found cities; in other words, this is a mod made to play scenarios without having new cities randomly created.

Requires Brave New World and Gods and Kings.
30 kommentarer
Rebel 6. sep. 2020 kl. 7.36 
Just triple checking.
Auroar  [skaper] 3. sep. 2020 kl. 13.36 
Uh yes, scenarios are what this mod is meant to be used with. It's even written in the desc...
Rebel 3. sep. 2020 kl. 10.08 
Would I be able to use this with a scenario mod I am making?
Auroar  [skaper] 7. mars 2020 kl. 3.10 
Here you go. It's assumed to work with no dlc but if you get a problem, please tell me.
!Flower Power! 6. mars 2020 kl. 20.02 
Way to have with no DLC?
Auroar  [skaper] 24. des. 2019 kl. 18.13 
Yes of course, its purpose is for scenarios... Should I now precise it removes ALL settlers?
Daedalus 24. des. 2019 kl. 14.23 
This removed my starting settler, making the game unplayable. Thanks.
Auroar  [skaper] 27. jan. 2019 kl. 6.56 
This mod can, but any mod using DLL or even maybe LUA files cannot.
Archer 27. jan. 2019 kl. 6.54 
Ah yes, what I meant was that most ones that dont modify for core game can be. One's that add civilizations, buildings, units, etc, can easily be used in multiplayer. However this probably cannot, but I will still try.
Auroar  [skaper] 27. jan. 2019 kl. 3.27 
Not at my knowledge. Or by using other mods like Custom Advanced Setup and playing in hotseat mod, but I do not support my mods compatibility with it.