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https://youtu.be/f7uSyMIr42g
As for blue gel, yes, I think that might have more chances to prevent the player goofing up.
But in the end it's your decision.
And btw if you don't want the player to paint his cubes etc. blue (which is understandable), why not connect the activity of the gel dispenser with trays or floor buttons (similar to the light bridge) and just leave an ordinary white panel on the floor...? Just an advice.
Just go crazy with the light strips, honestly, it's really difficult to have too many.
BUT... I don't see the way to
A) get anything out of this room
B) use the blue gel in any meaningful way
C) find a sphere or a laser cube anywhere to proceed in the main room
I suggest that you stream my game sometime and lead me to where I can proceed. I want to do this test, it seems to have a good difficulty. I can identify with your description of the chamber, cause my first chamber is about to be released and it's the same there :-)
(entity limits, warnings, patience, possible glitches... stuff like that ;-)