Cities: Skylines

Cities: Skylines

643 ratings
18 Hole Golf Course
2
   
Award
Favorite
Favorited
Unfavorite
Assets: Park
File Size
Posted
54.343 MB
28 Jan, 2016 @ 7:32pm
1 Change Note ( view )

Subscribe to download
18 Hole Golf Course

In 1 collection by Leo Mystic Magic
Golf Series
10 items
Description
Hello Everyone, I have been working on this Golf Course the last 2 weeks and put in over 60 hours into it. It is based off of the Steyn City Golf Course which you can see the main image I used as a template to create these golf greens with. I looked for golf courses that looked really diverse and I found this one to have many interesting shapes so I decided to go with it. You can choose to either try to recreate the golf course or mix and match any of the greens as you desire.

My goal was to create a set of greens that can be used over and over again while also giving the meshes some hilly formations and divots. The greens are numbered for clarity according to the original but what is great is that you can choose to use whatever ones you want in any order to create your own look and feel. Create a simple 9 hole course or a full 18, It's up to you!

If you are looking for a good Country Club to go with your golf course then check out the Greenbrier Golf Resort by thebigeasy67. http://steamproxy.com/sharedfiles/filedetails/?id=611216742

Subscribe to the requirements on the side if you want the golf flags to show up.

OTHER PROPS
If you would like to add details using the More Beautification mod. Check out the linked collection to subscribe to other assets that I've made such as a Golf Cart, Golf Clubs Bag and Golf Ball Washer!

Asset Details

You can delete or move any green at the hole, its a 1x1 space.

Each Green costs $7500, Upkeep $100, Water 10, 0 Tourists to avoid having to connect roads.
Entertainment Accumulation = 150
Entertainment Radius = 1000

Each Mesh has between 1000 and 2500 tris. Mainly averaging around 1500-1700. The LOD is the same as the main model as well. They take up soo much land space that creating a lod seemed very pointless to me given the small tri size of the main model. Basically the amount of land they take up would add up to equivalent of many buildings lods on a simple zoned road if you get what I mean. Also by doing so you can continue to see the hill formations from a distance at good lighting conditions which is what I wanted. If you want to find out the exact numbers of each mesh then please use the Mesh Info mod.

Textures are 1024x1024, Lod Textures are 256x256.

Known Issues
I did my best to be able to build these on hills and such but if you zoom out and get ground clipping you will need to adjust the land to be more suitable for specific pieces on a case by case basis. It's not that common to happen though.

[www.patreon.com]
[www.paypal.com]
95 Comments
chris.bwood12 7 Jul, 2023 @ 6:34am 
I downloaded this and now my game wont launch. I keep getting a crash message. Can someone please help me fix this or how to undownload it so my game will work again? Thanks
greg 28 Aug, 2022 @ 7:52pm 
When I log into the game, there is no option to build a golf corse. This has taken me hours. Please try and fix it. Thank you.
Chocolate Rain 12 May, 2022 @ 8:49am 
Mavrik55 did a redux version of this mod, and prevents the golf course from disappearing a certain times. You can find it her: https://steamproxy.com/workshop/filedetails/?id=2691804169

Thank you Mavrik55!
epoch 23 Dec, 2021 @ 11:00am 
The problem with the assets disappearing is related to the position of the pivot point of the asset when it was created. Cities uses the origin location (pivot point) to determine render culling. Because the pivot was placed at the far end of the asset, when it goes out of view the whole object disappears. I have recreated hole 6 and 8 with the pivot point shifted to the center which dramatically reduces the asset dropping out. You can find these in the steam workshop by searching for cpp_green_06 and cpp_green_08. I don't want to steal OPs work, so perhaps they can use mine as an example to update the originals.
Terminal Frost 12 Jun, 2021 @ 4:35pm 
@timothykcy, because he set tourists to 0 so you could place these anywhere and not need road or path access...
timothykcy 20 Jan, 2021 @ 9:16am 
Why people cannot visit the golf courses?
rushdenman 18 Oct, 2020 @ 4:42am 
says it needs to be in a park area? how do you place without a main gate?
Kuros Paladin 13 Sep, 2020 @ 8:45am 
Looks really great, but they disappear on different zoom levels. From a distance, they are fine, but getting up close, they're invisible. Ninja golf!
Luizzacha 11 Jul, 2020 @ 2:28pm 
Nice one! Important to the city... zoom out is a problem.
Waffles the Cat 3 Jun, 2020 @ 7:56am 
Can you fix the glitch where they disappear? Im sure you know about it its pretty obvious