Portal 2

Portal 2

809 ratings
Moving Up
   
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Moving Up

Description
Log 385: In an attempt to see how subjects would react to moving in a more linear enviroment. Perhaps this will be easier, perhaps this will confuse them, only time will tell. We called this chamber 'Moving Up' do to its main room having multiple layers, with the goal being to get to the top.
12 Comments
Avatar 18 Feb, 2018 @ 4:40am 
Well, pretty straight forward.
axollyon 1 Jan, 2016 @ 10:27pm 
Ingenious, this chamber is amazing!
DrMichaelJox 1 Jan, 2016 @ 5:49pm 
Little bit dark, but it's pretty neat.
Hibou 1 Jan, 2016 @ 7:25am 
Too much dark, and why do you give another cube at the end ? we have already one ..
Jwalbrecht2000 30 Dec, 2015 @ 8:11am 
A little dark, but an otherwise good chamber :)
livinloudtimmy 29 Dec, 2015 @ 7:05pm 
Please anyone and everyone! If youd like to try a challenging map then please take a look at my chamber; Neon Cross!
http://steamproxy.com/sharedfiles/filedetails/?id=587679125
Theres many steps, and a lot to figure out, and Id really like some feedback on how you liked it or what you think needs improving.
THANKYOU!! :D
iSirNicholas 29 Dec, 2015 @ 5:52pm 
Loved it!
InsanityOwl 28 Dec, 2015 @ 4:34pm 
I really like how the map guides you to the end. It was a very relaxing chamber.
dcook 28 Dec, 2015 @ 6:03am 
decent.. :-) I agree some cubes are redundant... I brought along the laser grid cube and used that at the end.. nice job. :-)
dmuk 27 Dec, 2015 @ 12:05pm 
Interesting "vertical" theme today; just finished another called "Don't Look Down.." I didn't populatel all the buttons, but managed to proceed to and open the exit. There might be a way to re-use some of the cubes, since it seemed like there were a lot of one-time mechanix used...