Sid Meier's Civilization V

Sid Meier's Civilization V

38 ratings
RoC's Quebec
   
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File Size
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13.222 MB
6 Nov, 2015 @ 11:30am
1 Change Note ( view )

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RoC's Quebec

In 1 collection by darkmetalscorpian
Rise of Civilization
6 items
Description
Adds Quebec as a playable Civilization

Leader: Sameul de Champlain
UA: Company of One Hundred Associates - +1 Food from Luxury Tiles. Culture cost of new tiles decreased by 25%
UU: Canadien Militia (Musketman/Line Infantry) - Weaker, but bombards with a ranged attack, before entering melee. Starts with Drill I
UI: Habitation - Availible at Trapping. HAs same defensive strength as a fort. Yeilds 1 food. 1 Production at Construction. 1 Gold at Guilds

IMPORTANT! IF YOU ARE NOT USING THE ENLIGHTENMENT ERA, DELETE THE EE UPDATE FILE IN THE CODE FOLDER

Credits
Code, Map, and Leaderscreea: King William I/Darkmetalscorpian
Icon Art: Tpangolin
Unit Graphics and Icon: Skirmisher by Nutty
Peace Theme: Newhart by Henri Mancini
War Theme: Galleons from Rise of Nations Soundtrack
Improvement: Empire Earth 2's European Fort 1. By Walter Hakwood, Converted by DJSHenninger
32 Comments
ric 1 Jan, 2021 @ 6:27am 
Militia unit bugged. Can't research/recruit them. Only way to get them in the game is with the Really Advanced Setup mod. Even if you do that, they do 1 damage when they attack other enemies but when they are attacked they die in one hit so bugged.
Wintel 4 Mar, 2019 @ 5:27pm 
la musique devrait etre du folklor Quebecois pcq la ca sonne comme un musique des sims
BivomQC 30 Apr, 2018 @ 1:16pm 
le logo de la civ est vraiment nice
Mr. Accident Prone 2 Jan, 2018 @ 7:15pm 
the correct name of the leader si "Samuel de Champlain" *
T!_0!_M!_A!_Z! 9 Nov, 2017 @ 12:48am 
No leader scene for Quebec AI. Also, is that music bug y'all are talking about fixed?
Neb The Great 3 Feb, 2017 @ 2:53pm 
You made a mistake in the description : it's Samuel and not Sameul
Osariik 3 Oct, 2016 @ 10:04pm 
YnAEMP support?
ZeTrashMan 12 May, 2016 @ 12:00pm 
what code folder?
MartinMb 10 Apr, 2016 @ 11:42am 
Awesome mod!

Perhaps some additionnal yield should be added for the Habitation, later in the tech tree, because this civilisation doesn't have any late game bonus at the moment.

Regarding the music, some traditionnal Québec folklore such as the OST from Sang Froid (for exemple, Les Deux Vendredi, by La Volée de Castors: https://youtu.be/3SS9yI8oVd8) would indeed give a more authentic feeling.

Just to mention it, I realized the ultimate forbidden fantasy of every hardcore Québécois nationalist while playing with this mod. I went to war against England (ON A NAVAL MAP LOL) and won; really won! London and most of the english cities became colonies of the Québécois Empire. Kind of the opposite of what happened IRL. Québec later became the first civilization to colonize space, earning a scientific victory.
Gloire à Samuel de Champlain!

Thanks for coming up with this mod idea! It was long anticipated.
Cracktus Jack 24 Jan, 2016 @ 3:42pm 
Little changes you might want to bring:
- Ville de Québec should be changed to Québec. Adding "Ville de" is translated from "Quebec City" to differenciate the city from the province because the English language doesn't have a different grammatical article French does ("à Québec" versus "au Québec").
- Sorel-Tracy should be changed to Sorel, as it was named for centuries. Adding "Tracy" is pretty recent, due to recent city mergers.
- Did you rename the Quebec City city state to something else to make sure it doesn't show up while playing with the Mod?
- The unique Civ advantage appears as a built building in cities. You might want to check if it can be hidden.
- Except for the introductory Civ-specific music, there is no music during the rest of the game. You might want to make sure the Civ is tagged as a European Civ, for music and city/unit purposes.

Keep up the good work!