Left 4 Dead 2

Left 4 Dead 2

170 ratings
No Collision on Carriable
2
   
Award
Favorite
Favorited
Unfavorite
Game Content: Scripts
Items: Other
File Size
Posted
Updated
7.722 KB
29 Nov @ 8:47am
7 Dec @ 2:38pm
3 Change Notes ( view )

Subscribe to download
No Collision on Carriable

In 2 collections by MANACAT
MANACAT's Local Server Support Tools
37 items
MANACAT's CHOICE
21 items
Description
Teammates no longer block you when throw carriables.
Have you noticed that gas cans don't collide with teammates no matter how you throw them, but propane tanks, oxygen tanks, and firework crates do? Propane tanks brought in to throw at approaching tanks would hit teammates' backs and roll off in strange directions. This problem has significantly reduced the utility of other carryables besides gas cans. Well, so far.

Now all carriables do not collide with the player. Throw your carryables more aggressively. Make the most of every resource available to you in combat. Your strategy should no longer be hampered by ridiculous issues.

Henrietta was the first to suggest the concept to me, and we discussed it together and produced it. And he drew a Ridiculous Doodle for this, so I'm attaching it here.





Manacat Square, a Discord server[discord.com] created for efficient communication, is where you can get advance notice of Manacat's L4D2 work, ask questions to Manacat or other users, and share opinions.

Paypal[www.paypal.com] for donations:
If my works are helpful to you, donate as much as you wish. That helps me keep making somethings.
16 Comments
Јамеѕ 5 Dec @ 11:06am 
AN ERROR HAS OCCURED [the index 'ValidateScriptScope' does not exist]

CALLSTACK
*FUNCTION [OnGameEvent_item_pickup()] scripts/vscripts/manacat_carriable.nut line [73]
*FUNCTION [__RunEventCallbacks()] unnamed line [211]
*FUNCTION [__RunGameEventCallbacks()] unnamed line [218]

LOCALS

INSTANCE
[params] TABLE
[this] TABLE
[funcName] "OnGameEvent_item_pickup"
[idx] 2
[useTable] TABLE
[bWarnIfMissing] true
[globalTableName] "GameEventCallbacks"
[prefix] "OnGameEvent_"
[params] TABLE
[event] "item_pickup"
[this] TABLE
[params] TABLE
[event] "item_pickup"
[this] TABLE

This is spammed in the console each time a survivor picks something up.

❼❽★* 2 Dec @ 1:04pm 
ManaCat has made a comeback.
TrueKringe 1 Dec @ 12:21pm 
Now if there's a mod that disable propane/pipe bomb/oxygen tank damage on survivor or smth.
Black_Bread 1 Dec @ 2:05am 
:steamthumbsup:
pink heart shiho 30 Nov @ 5:39pm 
never actually noticed carriables have collision Lol
Leon 30 Nov @ 6:05am 
Nice, that's what we need.
네게 제비꽃을 줄게 29 Nov @ 9:38pm 
마나캣님 에드온은 나오는 주기가 오래 걸리지만 그만큼 실용성있고 충돌없이 게임플레이에 바로 적용할 수 있는 에드온이라서 너무 좋습니다. 앞으로도 좋은 스크립트 기대하겠습니다!!
Jakiy 29 Nov @ 7:30pm 
Can bot pathfinding still get stuck with these props?
Orxata 29 Nov @ 7:19pm 
🫃
有个人在台州 29 Nov @ 6:50pm 
Author, did you notice that the survivor models are actually hollow? In reality, a person hit by a propane tank might lose their balance, but in the game, the character models are hollow. In short, I think this script is pretty perfect for single-player, but in multiplayer, players will instinctively spread out.