Europa Universalis IV

Europa Universalis IV

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!Maritime Republic - Venetian Expansion
   
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48.987 MB
10 Oct @ 12:50pm
17 Oct @ 5:11am
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!Maritime Republic - Venetian Expansion

Description
Presenting the English version of the Venice Expansion 'Maritime Republic' for Europa Universalis IV, as EU5 approaches!
I have created a massive amount of new content, aiming to deliver an unparalleled depth and sense of authenticity to the development experience of Venice and its maritime empire.
Although Paradox has created much flavor content for Venice, it surprisingly lacks a dedicated Disaster.
**My proficiency in English is limited, and due to the mod's extensive text, I have utilized AI for translation. If you encounter any issues, please feel free to leave a comment, and I will strive to correct them.**

Core Features:
More Great Projects
Adds numerous wonders across Italy, including St. Mark's Basilica, Rialto Bridge, University of Padua, University of Bologna, Palazzo Vecchio (Florence), Palazzo Pubblico (Siena), Sforza Castle (Milan), Ducal Palace of Urbino, the Colosseum (Rome), the Pantheon, Castel Sant'Angelo, Genoa Lantern, Palermo Cathedral, Naples Historic Center, Taormina Greek Theatre, and more.

New Venetian Mission Tree
I have created 70 new missions for Venice and adjusted some of the original 48 missions made by PDS. Over a hundred missions will guide you to resist Ottoman expansion, explore new sea routes, get entangled in Italian disputes, develop trade, reform the navy, navigate the Reformation, establish trade companies in Africa and India, and become an economic hegemon.

Unique Government & Parliamentary Systems
1. Checks and Balances Mechanism: Reworked the Council of Ten government interactions, requiring you to maintain a delicate balance of power between the Doge, the Council of Ten, and the Great Council. Your ability to declare war needs parliamentary support, and different power configurations yield vastly different national modifiers.
2. Venetian Great Council: Restricted by the noble privilege 'Golden Book,' the Venetian Great Council has only one estate, making convening debates more efficient. I have also created several powerful, exclusive decrees for Venice.


Enhanced Navy & Trade Empire
1. Naval Professionalism Mechanism: Utilizing unused DDS GFX assets, I created a government interaction for a 'Naval Professionalism Mechanism' with three branches: 'Logistics Management,' 'Fleet Armament,' and 'Marine Corps Expansion' – even allowing you to acquire Marine Artillery.
2. Stato da Mar & Venetian League: These are two new subject types. You can establish special 'Stato da Mar' subjects to manage overseas territories or form a 'Venetian League' to transform trade league members into closer partners.
3. Five Chartered Trade Companies: Establish charter company subjects like the Abyssinian, Swahili, and Oriential Companies in the Red Sea, East Africa, India, the Spice Islands, and West Africa, each with unique and powerful ideas.


Rich Historical Events
This mod adds 80+ Venetian flavor events, along with 2 Disasters and their related event chains.

Reference Mods
Aonuma's Great Project
Beyond Typus
Italian Wars
Subjects Expanded
Voltaire's Nightmare


中文版:
威尼斯扩展-海洋共和国 [青沼的威尼斯扩展重制版]
12 Comments
青沼Azuki  [author] 23 hours ago 
This issue has been removed.
Matek 17 Oct @ 3:40am 
Thanks for your work :) Did you know, which requirements must be pass to have this act in conucil, or it can appear in any time? I want to test it, but i don't have this act in consuil anymore.
青沼Azuki  [author] 16 Oct @ 9:39pm 
Hi, thanks for your report. This bug has been fixed.
Matek 16 Oct @ 10:09am 
In Venetian Great Conuncil, i have Lombardy-Venetia Merger Act to change country name to Lombardy-Venetia, and after selecting this issue to debate, game crashed and back to Windows. Can you look on this?
青沼Azuki  [author] 14 Oct @ 10:37am 
Do you have any disabled DLCs? For example, "Winds of Change"?
Sly1206 14 Oct @ 9:58am 
No, Ill just have this mod and the other mod enables and it doesn't work. I tried maybe just having this mod enables, didnt work. I had tried any combination, didnt work. I tried reinstalling the mod, didn't work. I don't know what Im doing wrong.
青沼Azuki  [author] 14 Oct @ 8:41am 
Yes
Talisin Arsalis-Laputae 14 Oct @ 7:51am 
MARINE ARTILLERY???
青沼Azuki  [author] 13 Oct @ 7:59pm 
Have you enabled any other mods that modify the "countrymissionsview.gui" file?
Sly1206 13 Oct @ 7:34pm 
Doesn't work for me. I install the other required mods but everytime I boot in the game, the mission tree is just the vanilla Venetian tree.