Total War: WARHAMMER III
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Glospeys BSE Undercities, etc.
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11 сен в 16:55
14 дек в 10:19
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Glospeys BSE Undercities, etc.

Описание
This is an updated version of Myxameno's mod found here: https://steamproxy.com/sharedfiles/filedetails/?id=3228731182 If I notice that mod gets an update and/or Myxameno asks me to take this mod down for any/no reason, I will take this mod down.

The original mod obfuscates Deeps and Unusual Locations (it hasn't been updated since those came out). This mod lets them be visible while still providing most of the same benefits as the original. I am not skilled at UI so this mod now requires ChopChop's mod (listed as a requirement but linked here for convenience: https://steamproxy.com/sharedfiles/filedetails/?id=3576835384). That mod will be required for Vampire Coast Coves and Dwarf Deeps. It's optional (but HIGHLY recommended) for all other undercities.

This mod now adds slots to Dwarf Deeps:
+2 slots in minor settlements
+3 slots in major settlements
+4 slots in special settlements

If you think Coves are still too weak, I have a mod that improves the buildings that you could consider: https://steamproxy.com/sharedfiles/filedetails/?id=3404811798

Same for Skaven Undercities: https://steamproxy.com/sharedfiles/filedetails/?id=3146680248
Комментариев: 24
glospey  [создатель] 3 ч. назад 
@KyleMog: Thanks for that info. Guess I'll have to boot up a Dechala campaign to see what it needs. Probably won't be today.
KyleMog 4 ч. назад 
Dechala cult not changed by this mod
glospey  [создатель] 14 дек в 10:20 
Updated to give +1 to all of Aislinn's outposts. Unfortunately, I don't have time to test it. Let me know if you encounter an issue.
glospey  [создатель] 13 дек в 21:55 
Yes, I had wondered about that. I'll probably release that update tomorrow or Monday.

NOTE: Extra build slots only show up and are usable in new settlements. They will show up in existing settlements but they'll be locked.
Lemonz 13 дек в 21:01 
The new elf lord's outposts could use a third slot for landmarks. Normally the two slots are enough, but if you're in a colony with a landmark you need a third slot for the landmark
AI-Man 11 дек в 10:45 
ok nice! i'm assuming she has the same cults as the other slaaneshi lords so should be fine.
glospey  [создатель] 11 дек в 10:34 
I don't play Slaanesh but unless Dechala has new cults, it should.
AI-Man 11 дек в 2:43 
this working for dechala?
glospey  [создатель] 9 дек в 18:47 
No need to apologize. I saw your post elsewhere but I also realize we all lead actual lives that may or may not allow for "immediate" modding.

Thanks for fixing it when you could! I do appreciate it!
ChopChop 9 дек в 18:41 
Hello, I have updated the UI mod :WH3_nurgling: Sorry for the wait (i was away)