Total War: WARHAMMER III

Total War: WARHAMMER III

52 ratings
Glospeys BSE Undercities, etc.
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Tags: mod
File Size
Posted
Updated
3.130 MB
11 Sep @ 4:55pm
29 Sep @ 4:06pm
2 Change Notes ( view )

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Glospeys BSE Undercities, etc.

Description
This is an updated version of Myxameno's mod found here: https://steamproxy.com/sharedfiles/filedetails/?id=3228731182 If I notice that mod gets an update and/or Myxameno asks me to take this mod down for any/no reason, I will take this mod down.

The original mod obfuscates Deeps and Unusual Locations (it hasn't been updated since those came out). This mod lets them be visible while still providing most of the same benefits as the original. I am not skilled at UI so this mod now requires ChopChop's mod (listed as a requirement but linked here for convenience: https://steamproxy.com/sharedfiles/filedetails/?id=3576835384). That mod will be required for Vampire Coast Coves and Dwarf Deeps. It's optional (but HIGHLY recommended) for all other undercities.

This mod now adds slots to Dwarf Deeps:
+2 slots in minor settlements
+3 slots in major settlements
+4 slots in special settlements

If you think Coves are still too weak, I have a mod that improves the buildings that you could consider: https://steamproxy.com/sharedfiles/filedetails/?id=3404811798

Same for Skaven Undercities: https://steamproxy.com/sharedfiles/filedetails/?id=3146680248
19 Comments
AI-Man 13 hours ago 
ok nice! i'm assuming she has the same cults as the other slaaneshi lords so should be fine.
glospey  [author] 13 hours ago 
I don't play Slaanesh but unless Dechala has new cults, it should.
AI-Man 21 hours ago 
this working for dechala?
glospey  [author] 9 Dec @ 6:47pm 
No need to apologize. I saw your post elsewhere but I also realize we all lead actual lives that may or may not allow for "immediate" modding.

Thanks for fixing it when you could! I do appreciate it!
ChopChop 9 Dec @ 6:41pm 
Hello, I have updated the UI mod :WH3_nurgling: Sorry for the wait (i was away)
glospey  [author] 7 Dec @ 11:38am 
@Arthas da Horda What needs to happen for the new elf lord? (You do have to turn off ui builder until tomorrow.) Other than that though . . . ?
glospey  [author] 6 Dec @ 5:04pm 
The update for the required mod will be on Monday I believe. Changeling will work fine at that point.

I need to play the new elf lord but, with all the changes needed to update Gear, I'm working on that still.
Arthas da Horda 6 Dec @ 3:06pm 
Hi, can u update for the changeling an the new elf lord?
glospey  [author] 15 Nov @ 8:59am 
I don't play Dwarves so I don't know what a reasonable number of slots is. But, yes, if enough people request a reduced number of slots, I can update to remove some or all.
John 15 Nov @ 8:29am 
Is there a way to configure/reduce the number of bonus slots for the deeps? There are too many for me if I don't want to build the structures with maluses. I keep getting the notification for deeps construction being available and I don't want to disable it because it's useful for my other settlements.