Don't Starve Together

Don't Starve Together

153 ratings
Nature's Still Wild
   
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File Size
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578.616 KB
14 Dec, 2014 @ 3:08am
15 Dec, 2014 @ 11:29am
3 Change Notes ( view )

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Nature's Still Wild

In 2 collections by UnderwearApprentice
Professor's Multiplayer Pack
5 items
My Dedicated
67 items
Description
This mod will allow items/plants/structures to spawn new ones near their location, allowing nature to spread.......naturally. Please let me know if you encounter any bugs at all.

The list of possible spawns are as follows:

Berry bushes
Birchnut Trees
Evergreens
Grass
Spiky Bushes
Green/Red/Blue Mushrooms
Saplings
Beehives
Hound Mounds
Merm Houses
Molehills
Pig Houses
Rabbit Holes
Tall Bird Nests
Catcoon Dens
Reeds
Tentacles
Carrots
Wasp Hives
Rabbit Houses
Nightmare Cracks
Cave Ferns
Lichen
Light Flower
Mushroom Trees
Cave Spider Den
Slurtle Mound
Cave Banana Tree
Tentacle Pillar
Mandrakes
Lumpy Evergreens
Fireflies
Spiky Trees
Totally Normal Trees

If there are no objects of that type left, this will not spawn new ones (ie all the tentacles are killed, no more will spawn).

Please feel free to leave comments, crits, suggestions, and ideas to be added.

I just made this to make the world a little more expansive, less of me being the only one having an impact.

[www.patreon.com]
89 Comments
Conquest and Death 5 Aug @ 3:51pm 
Can we get config please
murat ▨ⓉⒽ︎Ⓔ︎Ⓞ▨ 17 Nov, 2018 @ 12:19pm 
add more pictures pls
Vladistad Von Pootistine 30 Jul, 2018 @ 5:46pm 
can you make it so natrual things don't spawn near player-made things? so if you have a base it won't be over-run by grass and trees and make it harder to move around or do anything and so if you build a pig house or farm, and it starts multiplying or grows in a direction that disalings your orderly pig farm / twig farm / grass farm.
Sakuya 7 Apr, 2017 @ 12:17am 
Interesting mod, I like it, but as I planted some marble trees and mined them all down new ones kept on growing on and on in that place and I couldn't get rid of them when I had enough
I better keep in mind that I now grow my marble farther away of my base o.o
Nettle 11 Mar, 2017 @ 9:49am 
Absolutely a must! - Some of us are only seeking for hound mounds, some want pig houses, but nothing too wild. Please consider making these things configurable. :)
BRAVESTEAK2 26 Feb, 2017 @ 2:18pm 
yes, enabling a config for the spawns would make this mod much better
Eusong 3 Jan, 2017 @ 12:06pm 
I'm loving the look of the mod, but do you think you could make it so different items can be configuarable as to if they spread or not? There are a few items on the list I'd rather didn't spawn more of.
Doctor Sex 19 Nov, 2016 @ 7:11am 
@UnderwearApprentice thanks
UnderwearApprentice  [author] 16 Nov, 2016 @ 5:44pm 
@king homunculongo - The only problem is that may make an impassable wall over time
Doctor Sex 16 Nov, 2016 @ 4:44pm 
how about ponds?