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If I'm zoomed in, while pawns are firing somewhere offscreen (Hunting, for example), the bullets will just... appear onscreen, and make their way towards the target.
However, they can still hit anything in their way, such as walls to slowly carve a tunnel through a mountain.
I was progressing through my run when i had encountered an issue/error, which caused all pawns (Both Colonists and Hostiles), guns and bullets to disappear.
This happened during a raid.
I took a look at the log and saw that error started when "[TrueVisualMisses] Impact gate failed: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object
[Ref D22D9BD5]"
Here is my log as well: https://gist.github.com/HugsLibRecordKeeper/f240c59d01a1cda12c742e45269f54a2