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or maybe it's just me.
Added bullet penetration. Settings can be found in the server options menu.
Added CS:S Damage Scaling.
Holding shift when `css_sv_weapons_player_slowing` is 2 will make the player move at CS:S walk speed.
Crouching is more like CS:S when `css_sv_weapons_player_slowing` is 2.
Weapons with scopes now can affect move speed when scoped in.
Fixed bullet force being crazy when using real ammo.
Added a CS:S quick silencer glitch when you drop a silenceable gun while silencing it.
There is now a Damage Dummy entity in Counter-Strike: Source entities. I made this for myself but have fun with it if you want.
(These updates are on the base)