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New Town: Resort Island TWEAKS
   
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File Size
Posted
Updated
1.564 MB
18 Jul @ 2:52pm
29 Sep @ 11:29am
10 Change Notes ( view )

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New Town: Resort Island TWEAKS

In 2 collections by Anrhaa
MEGA Kaizo/UWE+ Modpack (2025)
623 items
MEGA Kaizo/Vanilla+ Modpack (2025)
705 items
Description
Summary:

Small patch that drastically reduce the amount of cats available at the stores from the Resort Island. Since the place has a price multiplier of 1.5, you could get extremely rich very fast selling everything at their stores.

This patch was made to avoid that.

Changes made:

+ Added worn-out shorts for swimmer characters.
+ Affluence Center: Set buy multiplier to +15% (down from +50%).
+ Affluence Center: Reduced cats to 7,500 (down from 75,000,000)
+ Affluence Center: Reduced vendor fill total amount to 200 (down from 500).
+ Beach House: Set buy multiplier to +15% (down from +50%).
+ Beach House: Reduced cats to 7,500 (down from 50,000,000).
+ Beach House: Set Robotics levels to Quality (up from Good).
+ Beach House: Added the 'robot limbs mid' vendor list.
+ Brewery: Added 4 guards inside.
+ Brewery: Added 'Guard building 24hr service' AI package.
+ Brewery: Set 'public beds', 'public day' and 'public night' to False.
+ Empire Fashion: Set buy multiplier to +15% (down from +50%).
+ Empire Fashion: Reduced cats to 7,500 (down from 50,000,000).
+ Empire Fashion: Reduced vendor fill total amount to 100 (down from 700).
+ Empire Fashion: Added the 'armor vendor ronin/tech hunter' vendor list.
+ Empire Fashion: Reduced vendor fill total amount to 100 (down from 700).
+ '_Fashion' vendor list: Reduced items count to 20 (down from 100).
+ Hunter Club: Set buy multiplier to +15% (down from +50%).
+ Hunter Club: Reduced cats to 7,500 (down from 50,000,000).
+ Hunter Club: Reduced average crossbow level to 'GEAR_QUALITY' (down from 'GEAR_MASTER').
+ Hunter Club: Reduced vendor fill total amount to 80 (down from 500).
+ Labor Dome of Honor: Set buy multiplier to -25% (up from -75%).
+ Labor Dome of Honor: Reduced vendor fill total amount to 100 (down from 400).
+ Nutrition Center: Set buy multiplier to +15% (down from +50%).
+ Nutrition Center: Reduced cats to 7,500 (down from 50,000,000)
+ Nutrition Center: Added the 'swamp bar' and 'holy farm food' vendor lists.
+ Old Cabin: Changed faction from 'Ancient Ruins' to 'Traders Guild'.
+ Outdoor BBQ: Set buy multiplier to +15% (down from +50%).
+ Outdoor BBQ: Reduced cats to 7,500 (down from 50,000,000)
+ Outdoor BBQ: Added the 'just meat' vendor list.
+ Recycling Center: Set buy multiplier to -15% (up from -50%).
+ Recycling Center: Reduced vendor fill total amount to 100 (down from 150).
+ Resort ADM: Reduced vendors refresh time to 24 (down from 72 hours).
+ Water Lounge: Added 'Slaver Boss' leader.
+ Water Lounge: Added 'slave shop trader' dialog leader.

Credits:

To RadarTruck, author of ‘New Town: Resort Island’.
12 Comments
ButholeBandit 3 Aug @ 12:08am 
Thanks buddy
Anrhaa  [author] 2 Aug @ 11:42pm 
@ButholeBandit. Thanks for the suggestions. I did it
ButholeBandit 2 Aug @ 8:22pm 
"Top Restaurant: No chewsticks and foodcubes, just exquisite rice, roast and sake"

Nutrition center has too many unpalatable chewsticks and dustwiches, even wheat straws, which doesn't seem like a luxury restaurant.:steamsalty::steamsalty:
Better to remove 'bakery shop', add 'swamp bar' & a little bit 'holy farm food', they are more suitable for southern wetlands. Please consider that buddy@Anrhaa
Scar 1 Aug @ 9:58am 
It only has one worldstate and thats that it turns to ruin. Really wish the Clownsteady UC Noble took over first, then maybe some swamp faction, then if theyre gone, the fishmen, then if the fishmen gone Anti Slavers? Not sure how to mod this in, if someone could send over a tutorial I might look into it. Would make it work really well with the UWE/Kaizo pack.
Starempire42 30 Jul @ 7:14pm 
Got a question does this have worldstates? (like for example does it transfer to a different faction if tengu is killed)
[TLP] lucazz'tuoi 23 Jul @ 5:54pm 
Better to remove the leviathan pearl and others hight cost items from the shopkeeper since im prety sure youl never buy them at double price,and to counter stealing them for max profit,nerf the brewery every crate is full of cactus rum,it is possible to add a ramp or a gate from the slave part to the shop part? so you dont have to swim everytime "or remove one of the walls",dont forget to rework the clothing store to sell uwe blueprint so there more armors variety and less bluepirnt, shop sell engineer research and acient book but not normal one, make that you can buy normal book too,add others tipe of backpacks to the shop list only 1 backpack Is decent to buy,resort ADM count as a prisoner bounty but since it from the trade guild and not uc you cant give bounty and the items that they sell dont restock, last thing pleage give to the shopkeepers pants since im using it in your modpack "you know the nude mod"
AhCaira 21 Jul @ 8:14am 
:steamthumbsup:It sounds much more reasonable than 2.5k. Maybe affluence center can be a little more affluent to fit the name.
Anrhaa  [author] 21 Jul @ 7:57am 
@AhCaira. I do understand the concern, but having too much money available at the single place would make people discard all trade routes or alternative ways to get cash, giving preference to trade everything here instead.

What about 7.5k per shop instead? For a total of 45k daily.
AhCaira 21 Jul @ 6:34am 
Yeah... but when you have enough hashish, you can get 25k in just one shop in flats lagoon, about 100k for all shops, which is still much more than 15k.

Also, players generally have better relations with tech hunters than Longen, flats lagoon is always safe. I hope you can take these into consideration. If you don't want to, sorry to bother you.