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Maybe they could contact you once you unlock machining? That tech specifically is really the start of actually doing industrial-tech stuff and, since (at least in CE) it's the second-to-last tech on the early-game rush to make your own ammo, it acts as a good marker for an established colony, as getting to it takes long enough that you're likely to have established some semblance of a base with at least basic infrastructure by then instead of still operating out of just a hastily-built shack or a covered-up cavern with nothing in it.
10/10 mod :D