Starbound

Starbound

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[oSB] Armor Augment Slot
   
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21 Mar @ 6:40am
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[oSB] Armor Augment Slot

Description
The purpose of this mod is revive old armor augments mod, but now with openStarbound, which is required to work. It will patch every piece of armor that you could have.
Build-In interface support: Frackin Universe, Arcana (will be updated)
Important! The same augments wont stack!
It is safe to delete, but armor with installed augment will save their effects.
19 Comments
AgentKirin 10 Sep @ 3:13pm 
Huh. I could have sworn other back items got them, but I could have been looking at ones that had them already. Are there any plans to extend this to vanity back items? It'd be really nifty, and it seems weird to leave out something equipped in the exact same way as armor.
InActive-Artist  [author] 10 Sep @ 2:08pm 
This mod only adds an augment slot for armor.
InActive-Artist  [author] 10 Sep @ 2:04pm 
@AgentKirin, the reason is that vanilla starbound wings do not accept all augments at all.
AgentKirin 9 Sep @ 8:54pm 
For some reason, the vanilla Stargazer Acolyte Wings (and only the Stargazer Acolyte Wings) don't seem to get an augment slot. Any idea what could be causing that?
Rokuma 14 May @ 1:18am 
That's fine, mostly just wanted you (and others) to be aware of it.
If you can fix it, great. If not, oh well.
You are appreciated either way.
Gamma 13 May @ 8:36pm 
Okay, regardless, thank you for your work!
InActive-Artist  [author] 13 May @ 3:33pm 
Thank you all for the feedback, I'll check it all out soon. @Rokuma and @Gamma, I can't guarantee that I can fix it, but I'll take a look at it.
Gamma 13 May @ 3:11pm 
Incompatibility with Galaxy in Conflict, it appears that this mod prevents installation of GIC trinkets in GIC armor. Not an incompatibility, but GIC trinkets also cannot be installed in non-GIC armor.
Rokuma 9 May @ 2:03pm 
Heads up on an incompatibility.
Using the "Jeweler" profession items from RPG Growth mod on an armor will delete any equipped augments, as well as remove the augment slot entirely.
RPG Growth is basically unfinished and abandoned though.
FiveFingersOfGarlic 22 Apr @ 9:02am 
Hello, love you mod! I honestly think it should be a basegame feature. There are a few armour sets that don't seem to be working. I primarily play the Xi'an and can't seem to fix and EPP modules onto my armour? Any advice? Running FU and a few other mods, but nothing that should effect armour, aside from your mod.