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Adjacent tiles is 4 nearby tiles (up, down, left, right). And it repeat until there is no valid adjacent tiles.
Depends on the tile you double-clicked on:
On farm tile: Plants on every connected farm tile (no range limit).
Normal Ground: Plants on nearby non-farm tiles in a small radius around the location you've selected (small range limit).
LUA ERROR stack traceback:
scripts/entityscript.lua:410 in () ? (Lua) <409-411>
=[C]:-1 in (global) tostring (C) <-1--1>
../mods/workshop-3447280171/scripts/components/queuemanager.lua:48 in (method) AddAdjacentFarmTiles (Lua) <46-109>
../mods/workshop-3447280171/scripts/components/queuemanager.lua:74 in (method) AddAdjacentFarmTiles (Lua) <46-109>
../mods/workshop-3447280171/scripts/components/queuemanager.lua:74 in (method) AddAdjacentFarmTiles (Lua) <46-109>
../mods/workshop-3447280171/scripts/components/queuemanager.lua:83 in (method) AddAdjacentFarmTiles (Lua) <46-109>
../mods/workshop-3447280171/scripts/components/queuemanager.lua:74 in (method) AddAdjacentFarmTiles (Lua) <46-109>