Door Kickers 2

Door Kickers 2

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Spiny Stubbles Campaign & Mission Pack
   
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121.044 MB
10 Feb @ 5:18am
19 Mar @ 2:30pm
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Spiny Stubbles Campaign & Mission Pack

Description
The Spiny Stubbles maps are an unofficial addition to the Tiny Troubles maps and focus on 2-4 man CQB scenarios. This mod brings all the released Spiny Stubbles maps as one concise mission pack and crafted into two different campaigns.

Campaigns:
  • Selected Spiny Stubbles Maps crafted together as an Operation type campaign
  • All the urban themed Spiny Stubbles Maps crafted together as a Tour of Duty type campaign
  • Briefings and missions adapted to campaign theme

Mission Pack:
  • All released Spiny Stubbles maps as a mission pack (maps identical to the single released maps)

How to activate this?
  • Campaigns need to be activated as a mod, they do not work just by downloading from workshop.
  • Open the mod menu in lower right side of the main menu screen:

  • Find the Spiny Stubbles Campaign & Mission Pack there, click activate.
  • Game will ask for a restart.
  • You will now find the 2 campaigns in your "Campaigns" menu, and the mission pack under "Missions". Have fun :)
Popular Discussions View All (1)
2
26 May @ 3:19pm
No more available missions bug?
Honnes G.
30 Comments
DoorsKicked 27 Oct @ 7:48am 
Either way, I'm having a lot of fun with this :D
Pilzquadrat  [author] 3 Oct @ 11:41am 
Thanks for reporting. It seems an issue with wood props I rotated to be used as wall barricades. They have their own awkward vision block area. There might be better solutions to stuff like that by now, we had to get creative back in the days with stuff like that. I'll look into optimziing it some time. I think it only occurs on crackhouse exterior.
DoorsKicked 30 Sep @ 2:40am 
Correction: It's not an interaction with the Going in Blind mod, I just disabled it and the problem remains.

On the second mission (02: Crack house) just left of spawn, there's a strange circular blob of FoW that doesn't disappear until you step into it, and another in the top left corner of the open courtyard. There might be more, I just decided to report them now, immediately, because if I wait until I'm done, I'll forget.
DoorsKicked 30 Sep @ 2:35am 
I have no idea how much work it is to change, but unfortunately there's some weirdness between this pack and Going In Blind - circular Fog of War zones that don't disappear when you look at them, only when you actually step into them.

It just means I'll be playing without Going In Blind because the mission pack seems interesting, but I thought I'd report it anyway.
Yemiria La Kuntur 4 May @ 11:06am 
nice work
wAAAGGHHH 10 Mar @ 11:30pm 
amazing stuff!
Tempest 3 Mar @ 4:27pm 
How do you create custom campaigns?
Wooly Turtle 28 Feb @ 2:48pm 
thank you! this is fun to play

cant wait for more campaigns and maybe some lore like multiple campaigns themed together narrating something
Pilzquadrat  [author] 25 Feb @ 2:23pm 
Thanks for helping out @Weuni Vidi Vici. Indeed, you need to activate the campaign via the mods menu on the lower right corner of the main menu screen (the little cross icon). I'll add a short description to the text above.
@catdog Hope you got it to work.:)
Weuni Vidi Vici 25 Feb @ 12:02am 
@cutdog you need to turn it on. in the main menu there is a button mods in bottom right corner.

@Pilzquadrat, can you maybe put activating instructions in the menu?