Project Zomboid

Project Zomboid

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Pokemon Cards Ultimate [B42]
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File Size
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454.023 MB
2 Feb @ 8:45am
3 Feb @ 1:30pm
3 Change Notes ( view )

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Pokemon Cards Ultimate [B42]

Description
                                       
B41 version here
Contents
  • 1700+ cards to collect
  • 9 packs each with their own binders
  • Automated Checklists for each set binder
  • Personal binder to display your favourites
  • Duplicates binder
  • PokéPack Fannypack to store cards and packs on the go
  • Complimentary Pokeball cookies with every pack opening!
  




Binders and PokePack
(All Craftable with one sheet of paper/magazine, there are no world spawns)

To view the checklists or cards inside the binder, place the binder down into the world and right click its icon from the container menu, to view singular cards just right click them.





Packs
Each pack mostly follows their real life counterparts (including trainer and energy cards) with some merging and card amount RNG thrown in.
It depends on the pack but you will generally find:
 
1 to 7 Common cards,
1 to 3 Uncommon cards
And 1 Rare Slot
   
Spawn rates: Adjusted more toward multiplayer and trading, rates are low and subject to change so feedback appreciated.

You can now choose which packs spawn in the world and also set the drop rates for zombies in the sandbox options.

Current Pokemon Packs
  
  1. Base
    Combines the shadowless cards (although very rare) of Base Set 1 with Base Set 2 into one pack.

  2. Jungle
  3. Fossil
  4. Team Rocket

  5. Gym
    Combined both of the Gym sets into one pack

  6. Neo
    Combined the four Neo sets into one pack

  7. Mew 151

  8. EX
    Combined Legend Maker, Fire Red Leaf Green and Team Rocket Returns EX Series packs into one pack

  9. Japan Vending Series and Promos
    A pack found only in vending machines and as a rare drop in other packs



Compatibility
It should work with any other mod or Pokemon mod, just keep in mind only items from this mod will fit inside the containers. InventoryTetris currently is giving lua errors when I add custom container sizes for the binders so that's the only mod that will be awkward to use.

It is not compatible if you are solely using playstation or xbox controllers, or any controller where you do not have mouse input.


Optional add-ons
Rainbow Foil Variants:



Have fun stealing each others cards!

Workshop ID: 3419732836
Mod ID: PokeCardsUltimate42
12 Comments
southbull 4 hours ago 
If I remember correctly, Game Nıght also had Pokemon cards at some poınt but it got taken down due to copyright reasons and the author created AI versıons of those. Same happened with Magic cards as well.
CarltoN. 22 hours ago 
game night compatibility would be the dream
GreeOreal 6 Feb @ 4:52am 
nice!!!!!!!!!!!!
b1gf001 5 Feb @ 11:26am 
Dude you gotta get together with the Game-Night guy and make it playable
edward42017 5 Feb @ 5:40am 
can u play with the cards or no
:steamhappy:
ForgivableSight 4 Feb @ 5:01pm 
just add energy cards, and trainer cards (support, and item cards, etc) and youll have full blown pokemon tcg lol
DarkJesta 4 Feb @ 2:09pm 
This is fantastic! Have you thought about doing this for other TCG? I'd love to have one for MTG
Omni 3 Feb @ 3:42pm 
Time to collect them all! Thanks for releasing this! :er_heart:
Boatt 2 Feb @ 9:45pm 
You're my hero
Omega 2 Feb @ 8:24pm 
This seems so amazingly lacking of grass, but also such a content boost for ingame collectors lol. I love it.