Total War: SHOGUN 2

Total War: SHOGUN 2

Not enough ratings
Archers of the Wind - Prepare to die edition
   
Award
Favorite
Favorited
Unfavorite
Tags: mod, units
File Size
Posted
26.897 MB
28 Jan @ 1:58pm
1 Change Note ( view )

Subscribe to download
Archers of the Wind - Prepare to die edition

Description
These "Kaze No Shashu" are a Chosokabe clan exclusive unit. (That is a blatant lie btw, they are not. Shimazu can use them, at least in Multiplayer, no idea for campaign, just for your knowledge! And no I did not change that!)

"These women have been trained in a safe enviornment from when they were very young, and have unmatched skills with the bow, giving them the illusion they are invincible in battle. They can lay waste to an army before any other archer has time to loose a single arrow, making them the ultimate archer unit. However, they care little for things like armor or anything other than their bow, and their resolve is easily shattered when they see even a few of their own getting slain, realising they aren't as invulnerable as they think." - lore
Original mod: https://steamproxy.com/sharedfiles/filedetails/?id=438871573

Updated mod that fixed the cherry blossom issues: https://steamproxy.com/sharedfiles/filedetails/?id=1540150780


I have no permissions to upload this mod as of writing, I will be asking both authors if they have no issues and if both have no issues then the mod stays up. If either says no then it shall become a privat mod for my self. Will edit when I get permission, assuming they both respond that is...

By somewhat popular demand (5 years ago last I see on the steam messages), and my own personal desire (for at least like 8 or more years?) - I introduce to you the Kaze No Shashu Prepare to die edition!
Now what does this all do? Simple. A lot of necessary, and unnecessary changes! All according to my own wishes and whims~!!

Firstly, you can have more than one now! Finally some women in my army! I can finally show the other clans who is the boss! (No capacity limit actually)

Second, increased range by a little bit as they do not have unmatched skills like the "lore" states from the original mod. This makes them more unmatched and closer to a different unit for range.

Third, increased their ammo capacity by a lot (they now have 1000 ammo so can finally just shoot to pieces everyone and everything eventually without running out after 5 seconds). For "unmatched" bow-women they sure were stupid not bringing enough ammunition to solo Kyoto, just saying...

Fourth, for unmatched trained since basically birth ladies they suck at being bow infanterie, just actually bad... Oh sure they have high accuracy good arcing but like they have no skills outside of that? So I gave them some much needed skills that would definitely been taught to them: Added the guard toggle mode, and added the skirmish mode.

Fifth, for such an okay arcing I figured: Why not? I upgraded their max arc by 8 degrees, I think? Nothing too crazy.

Sixth, oh yeah I forgot. They got more training throughout their entire lives and so learned to be hidden in all terrains using their advanced unmatched skills, even whilst they fire their arrows! They can also learned to stalk their prey and go beyond the main force to be actual ambush units! Using... their.... UNMATCHED BOW SKILLS TRAINED SINCE YOUTH!!! (In simple terms, they are almost always hidden units unless running or discovered, and get vanguard deployment)

Seventh, any other add-ons I forgot, bottom line is these women are mean, they are lean, and killing maschinen now!

Eighth, heul doch!! If you do not like this mod do not use it, idiot. If you do not like more women in your army then one unit, again cry about it. If you do not like the fact I am using anime mods to take the screenshots? WEINE MIR EINE FLUSS!!

Ninth, are you unsure of why Eighth even exists? It is because I saw enough into the community tab/artworks to know enough of you guys just suck so pre-empting that and telling them (the problematic ones) to beat it... Everyone else? I am glad you are here, and hope you enjoy the mod <3

Tenth, just remembered I made them stupid cheap to recruit and to upkeep so have fun running around with 8000 of them or whatever - Just do not blame me when your computer crashes and burns!!!!
2 Comments
🍓Strawberry Marshmallow🍓  [author] 16 Feb @ 10:40am 
There will not be any balancing changes made to the mod. The original mod already said how whilst they are super powerful in ranged but they still die and route quite fast in melee, the same is true in this edition as well. At ranged combat nothing really outmatches them (maybe one units range outclasses them, but not the addons I edited in), and if you get them into melee combat they will disintegrate very fast and get nearly no kills even with the updates I did
Karp 16 Feb @ 10:31am 
will there be balance refinement or is this a fun mod?