RimWorld

RimWorld

167 ratings
Siege Tank
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Mod, 1.5, 1.6
File Size
Posted
Updated
8.369 MB
19 Jan @ 6:35am
19 Nov @ 6:47am
11 Change Notes ( view )

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Siege Tank

Description
A mod based on Vehicle Framework, adding 2 vehicles from StarCraft 2.

These are two heavy armored vehicles capable of switching between tank and siege modes. In tank mode, they can move and attack; when deployed, they unleash even more powerful firepower.

The siege tank is a terran vehicle that can be configured to fulfill both the armored support and the long-range artillery support roles. In assault/tank mode, the siege tank utilizes twin 90 mm plasma electrothermal cannon. In its siege mode, the twin plasma cannon become the 180 mm Shock Cannon.

The Siege Breaker is a specialized variant of the Siege Tank, featuring thicker armor and a pursuit of continuous firepower. In its siege mode, the main turret become the triple 90 mm rapid cannon.

Crew:
- 1 Driver
- 1 Gunner
- 1 Commander(Actually, it's the passenger)

Stats:
- 9/8 c/s movement speed
- 1000/800 kg cargo capacity
- 400 fuel capacity, 40/45 fuel consumption rate
- Ammo : Plasteel (without CE)

If Vanilla Vehicles Expanded - Tier 3 is enabled, you can find the wreckage of the siege tank on the map.
If you don't want to search for debris, you can delete the 1.5\tier3 folder in the root directory

CE compatible!
But unfortunately, due to the indirect firepower cannot work properly in CE, the siege mode will be severely restricted.

Supported Languages:
English
Simplified Chinese





72 Comments
Delta4Phoenix 25 Nov @ 8:21am 
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Shanaki97 19 Nov @ 8:22am 
OMG sweetss, time to get busy.
XII_L  [author] 19 Nov @ 6:49am 
@Shanaki97 Done, good luck
Shanaki97 19 Nov @ 2:29am 
@XII_L Wow thanks a lot, it would be great if you do that; ill make sure to credits you for this. now the vulture will be complete. Thanks again.:steamhappy:
XII_L  [author] 18 Nov @ 7:36pm 
@Shanaki97 I'm thrilled you like the mod. Absolutely, feel free to use the spider mine code for your Vulture Mod. I can make things easier by extracting the spider mine functionality into a separate DLL later that you can just plug straight into your project.
Shanaki97 17 Nov @ 7:35pm 
I really likes this mod, is it possible if I implement the spider mine code for my Vulture Mod?. It would be appreaciated, cuz i really dont know about coding.
XII_L  [author] 14 Oct @ 7:22pm 
@某零氪非酋 目前VF的CE兼容非常不稳定,只能等框架修好
某零氪非酋 14 Oct @ 7:09am 
无法发射,攻城坦克货物库存放了ce的90mm炮弹和本mod的速射90mm弹,但是都没法装填
XII_L  [author] 18 Aug @ 8:56pm 
@Torkkar yes
Torkkar 18 Aug @ 6:19pm 
can this thing be painted?