Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
But anyone wanting to convert the mod into a non-6T version is free to make and publish it.
As for the GDR, I made this mod in parts due to not liking the idea of the GDR in the first place and wanting to deactivate it but also having some replacement for Future era warfare. They're basically competiting visions for unit progression.
I tried to keep the power upgrade rather small though to not obsolete GDRs. I think they still have value in being very flexible on their own. 1UpT combat is all about quality over quantity, and the GDR still excels in putting maximum value on a single tile.