Total War: ATTILA

Total War: ATTILA

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Rome Era Chapter I.1: Casus Belli - From Pyrrhic War to First Punic War
   
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Tags: mod, Campaign
File Size
Posted
Updated
254.561 MB
6 Jan @ 10:11am
28 Jan @ 12:30pm
8 Change Notes ( view )
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Rome Era Chapter I.1: Casus Belli - From Pyrrhic War to First Punic War

Description
Discord

https://discord.gg/FjAatDMgbh

If the link doesnt appear send me a friend request


Rome era Seire


This mod is the first part of a Mod series called "Rome Era". The main objective of these mods is to reproduce the most important events of Roman history.

LOADING ORDER:
1-Realistic Campaign
2-Chapter
3-All the other required mods
4- Extremely recommended ( but optional) for economy, food and technologies: https://steamproxy.com/sharedfiles/filedetails/?id=396015150&searchtext=radious




Historical Context:

Pyrrhic wars:
https://en.wikipedia.org/wiki/Pyrrhic_War

1st Punic war
https://en.wikipedia.org/wiki/First_Punic_War

Mercenary Wars
https://en.wikipedia.org/wiki/Mercenary_War






Changelog:

1- Roman units, emperors and generals total reskin. Celtic, iberian and german reskin.

2- Size increased( Startpos and campaign, Melee infantry 400, missile infantry 300, cavalry 120)

3- Accurate city names and walled cities from AE.

4- Diplomatic effects have been changed so now small factions will respect bigger ones, getting into deals easily. This wants to reproduce the real situation of the epoch where the small barbarian kingdoms tended to respect the more powerful Rome even if they had periodic wars. All roman factions share culture so as well with the other diplomatic changes you could be able to join another roman faction wihout conquering entirely.

5- Ai improvement, more changeling campaign where the Ai will be more aggressive. Nevertheless, this in hand with point 4 will reproduce in global, harder wars with the Ai but less common. So to win a war against will be harder than in vanilla but you will have wars with fewer factions( if you use diplomatics wisely)

6- 4 turns per year

7- New battle system with more realistic morale system as well as slower combat. The spacing of the German factions has been increased and the one of the Romans decreased, trying to reproduce a more historically accurate situation. I have just transpose one of my battle mods to this one, you can see the entire battle changelog here:

https://steamproxy.com/sharedfiles/filedetails/?id=2204246229&searchtext=realistic

8- Roman basic sword units can be recruited in regular cities and towns, and all of them have attacking testudo ability. Roman spear units limited. Auxiliary gallic units are also limited.

9- Scripted wars





Recomended alternative music mod:

https://steamproxy.com/sharedfiles/filedetails/?id=2343508169&searchtext=rome



CREDITS :
Benjin
Celticus
Kagarino Kyre

AE team
11 Comments
XxRedHornetxX/Resonare Romanorum  [author] 9 Jul @ 3:30am 
did you load last roman map?
collinsbaraza 8 Jul @ 11:48am 
I set up in the recommended order of loading the mods but nothing happens.plz help
XxRedHornetxX/Resonare Romanorum  [author] 19 Jan @ 4:07am 
only the one of the link, dont subscribe to the other two
Jera 18 Jan @ 11:31am 
thx for the answer hornet. Do I just need radious total war mod, or the 2 other mods that are included? units mod and age of charlemagne units mod. when I press subscribe it asks for the other 2 mods.
XxRedHornetxX/Resonare Romanorum  [author] 15 Jan @ 3:37pm 
load radious at the bottom:


LOADING ORDER:
1-Realistic Campaign
2-Chapter
3-All the other required mods
4- Extremely recommended ( but optional) for economy, food and technologies: https://steamproxy.com/sharedfiles/filedetails/?id=396015150&searchtext=radious
Jera 15 Jan @ 1:26pm 
hello nice mod , but i have a big problem. how can i play epirus? i start with -12000 income XD
Warriordude 12 Jan @ 3:17pm 
Thanks.
XxRedHornetxX/Resonare Romanorum  [author] 12 Jan @ 3:12pm 
thats simply the description. Take a look to the names in the faction emblems
Warriordude 12 Jan @ 3:01pm 
I assume the pics for this mod aren't updated since you have Visigoths, Ostrogoths and Frankish Kingdoms in faction selection screen.

What Factions are playable in this mod?
Barron 12 Jan @ 1:16pm 
2025 and we still here. Thank you