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RimWorld

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Local's CE Antique Ordinance
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Mod, 1.6
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1.693 MB
5. led. v 13.06
15. říj. v 8.52
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Local's CE Antique Ordinance

V 1 kolekci od uživatele Local
Local's Combat Extended Antique Weapons
5 položek
Popis
Buncha cannons

Combat Extended required.
Compatible with the Muzzle flash mod.

Medieval and early industrial artillery pieces, cannons and machine guns.
New types of ammunition and a few new research options.

Počet komentářů: 48
Big one - RUS74 18. říj. v 7.56 
where i can download old version of this mod for 1.5:steamfacepalm:
Towarzysz Ujma 17. říj. v 9.00 
One of the best and well made mods I ever seen in Rimworld modding community. Great!:steamthumbsup:
vibius 23. zář. v 1.32 
I can't build some units after researching the technology.
Local  [autor] 15. zář. v 1.53 
I couldn't replicate this issue
jagdpenguin 14. zář. v 20.00 
cannon shots disspear upon dropping, cant be put into storage (dont show up in menu)
JUSTIN HER 12. zář. v 16.27 
hi there seems to be a problem. it wont let me build the mountain cannon aswell as a few others. i have the research but it wont pop up in the build menu and i dont know if its because of another mod or because of some bug. im currently using it on 1.5
Vlad Draculea 31. srp. v 4.55 
even the bombard/mortar ai wouldn't be able to use? cuz ik in vanilla siege raids the AI does build its own mortar

also the mod i mentioned previously just adds a limited field of view to both player and ai pawns, basically doesn't let them see and hear stuff beyond a certain distance
Local  [autor] 31. srp. v 4.18 
I have no idea how that mod works, the limited firing arc is a CE feature.

AI cant use any turrets as far as I know.
Vlad Draculea 31. srp. v 1.50 
is this compatible with NWN real fog of war mod? i feel like a limited line of sight might cause some targeting issues so just wondering, and also during raid siege does the AI make use of the artillery pieces?
Zacky 0.0 24. srp. v 8.00 
Boi, moster mortar is kinda unreachable, cause it uses reinforced barrel and rimworld component (Using Medieval overhaul's basic component)
(I said Kinda cause it might be possible from trading rng???)