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If i may ask; is there any plan as to implement a larger cooler box too?
Or did i miss a config which enables the vaults to work as such
java.lang.NoSuchMethodError: 'void necesse.engine.network.packet.PacketPlaceObject.<init>(necesse.level.maps.Level, necesse.engine.network.server.ServerClient, int, int, int, int, int, boolean)'
at ultrastorage.objects.VaultObject.performUpgrade(VaultObject.java:89)
at ultrastorage.containers.VaultStorageContainer$7.run(VaultStorageContainer.java:152)
at necesse.inventory.container.customAction.EmptyCustomAction.executePacket(EmptyCustomAction.java:14)
at necesse.inventory.container.Container.runCustomAction(Container.java:731)
at necesse.engine.network.packet.PacketContainerCustomAction.processServer(PacketContainerCustomAction.java:44)
at necesse.engine.network.NetworkPacket.processServer(NetworkPacket.java:236)
at necesse.engine.network.server.Server.processPacket(Server.java:343)
at necesse.engine.network.server.Server.frameTick(Server.java:253)
at necesse.engine.gameLoop.ServerGameLoop.lambda$update$0(ServerGameLoop.java:45)
at necesse.engine.gameLoop.tickManager.PerformanceTimerManager.recordPerformance(PerformanceTimerManager.java:113)
at necesse.engine.gameLoop.ServerGameLoop.lambda$update$1(ServerGameLoop.java:43)
at necesse.engine.gameLoop.tickManager.PerformanceTimerManager.recordConstantPerformance(PerformanceTimerManager.java:121)
at necesse.engine.gameLoop.tickManager.Performance.recordConstant(Performance.java:20)
at necesse.engine.gameLoop.ServerGameLoop.update(ServerGameLoop.java:40)
at necesse.engine.gameLoop.tickManager.TickManager.tickLogic(TickManager.java:98)
at necesse.engine.gameLoop.GameLoop.runMainGameLoop(GameLoop.java:24)
at necesse.engine.server.ServerTickThread.run(ServerTickThread.java:45)