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Also, "Over the Castle Walls" and "Invasion of Space" stand out as somewhat weak options in my playtesting. Invasion of Space could honestly be upgraded to a true throw rather than a hit throw, and Over the Castle Walls could be a neat way to give the character more anti-air options without buffing their air mobility. Shieldbearer struggles heavily against air-stalling, but unlike robot lacks options to force people to the ground. This character is really unique even besides the impressive co-fighter AI, great work as always!