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Not sure what happened here, usually the event works fine if I get attacked during end turn. Maybe it has to do with Skulltaker technically being wounded during first combat, but being reforged? Just wanted to point this out, mod works perfectly otherwise
@jimmymenNL: I'm not having any trouble viewing the mod settings in MCT, just verified during my test run. Are you using the Mod Configuration Tool - v0.9 Beta that's linked to the mod?