Project Zomboid

Project Zomboid

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B42 Rain's Firearms & Gun Parts
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19 Dec, 2024 @ 5:53am
26 Sep @ 5:41am
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B42 Rain's Firearms & Gun Parts

Description
A complete overhaul of the vanilla Project Zomboid firearms and gun attachments. Somewhat lore-friendly or vanilla+.

This is very much a work in progress. B42 unstable broke literally every lua script I had in B41.78, all my suppressors, every AnimSet I had customized, and obviously every single item & weapon script file as well. Expect bugs all the way until B42 goes stable, and even after that. I am soloing this thing.

Won't be compatible with any other gun or gun attachment mod, due to differences in lua

If your character has never in their lives even held a firearm (Aiming 0), their accuracy with especially pistols and more "advanced" types of guns will reflect that experience level. Shotguns and especially sawn-off shotguns are your best option to level up your Aiming, because they are much more forgiving to unskilled shooters than a handgun would be for example. Once you get your character to Aiming 5, all the guns will be accurate. Especially if you use some of the attachments that improve accuracy. Aiming 6 and above will start turning your character into John Wick.

All the new stuff
Ammo
7.62x39 and 7.62x51

Drum Magazines
60-round magazines for 9mm and .45 ACP automatic weapons.
50-round magazines for 5.56, 7.62x39 and 7.62x51 automatic weapons.

Trait: Gun Enthusiast
"A regular at the local firing range." +1 Aiming, +1 Reloading, and +1 Nimble. -6 points.

Suppressors
9mm Suppressor
.45 ACP Suppressor
.223/5.56/7.62x39 Suppressor
.308/7.62x51 Suppressor
12g Suppressor
12g Suppressor (Improved)
Homemade Suppressor
Suppressors reduce (but do not eliminate) the sound level of gunshots. Lower caliber weapons are more suppressed than higher caliber ones.
For example, 9mm guns with a suppressor are about as loud as a running generator. The homemade suppressor is not nearly as effective as the other ones.

Attachments
Fiber Optic Sight: Small bonus to accuracy and range
Red Dot Sight: 2x as effective as the Fiber Optic Sight
SOCOM Red Dot Sight: Rare military issue red dot, 3x as effective as the Fiber Optic Sight
x4-x12 Scope: Small increase to minimum range, big increase to maximum range
Double Barrel Shotgun Choke Tube: Self-explanatory
Shellholder: Increases a shotgun's reloading speed
Improved Recoil Pad: Attacheable to shotguns as well
Marksman's Recoil Pad: Far more effective recoil pad for rifles
Compensator: Reduces a pistol's recoil and helps slightly with accuracy
x4 ACOG Scope: Increases both minimum and maximum range, along with accuracy. Small penalty to aiming time.
x8 ACOG Scope: Increases both minimum and maximum range, along with accuracy. Penalty to aiming time.
Foregrip (Tactical/Wood): Reduces recoil, allows for quicker aiming, and very slightly helps with accuracy.

Bags
Military Pouches & Military Pack. Similar to the Military Backpack, and all three can be worn together. The Military Pouches also provide Webbing attachments.


Guns
The H&K MK 23 pistol with all of it's possible attachments. The tiny little Fiber Optic Sight, Laser Sight, Red Dot, SOCOM Red Dot, and of course the .45 Suppressor.

Glock 17: 9mm
H&K USP M45: .45 ACP
H&K MK 23: .45 ACP
S&W M29 Revolver: .44 Magnum "Do I feel lucky? Well do ya... Punk?"
Sawn-off Long Ranger: .223 bolt action pistol
Walther P5: 9mm pistol that fits nicely in an ankle holster. "Bond. James Bond"
SIG Sauer P226: 9mm

Remington M11-87: Semi-automatic shotgun
Mossberg M590 Tactical: Pump action shotgun
AA-12 Combat Shotgun: Auto shotgun with 20-shell drum magazines
Winchester M1887: Sawn-off lever action shotgun "Come with me if you want to live"
SPAS-12: Semi-automatic shotgun

SKS-56: 7.62x39 semi-automatic carbine rifle
AK-47: 7.62x39 select-fire assault rifle
RK-62: 7.62x39 select-fire assault rifle. A more modern take on the classic Kalashnikov
RK-95: 7.62x39 select-fire assault rifle. A more modern take on the RK-62

AR-15: 5.56 semi-automatic carbine rifle
M16A1: 5.56 select-fire assault rifle
Colt Commando: 5.56 select-fire carbine rifle
IMI Galil: 5.56 select-fire assault rifle

H&K G3: 7.62x51 select-fire battle rifle

Marlin M1894: .44 Magnum lever action rifle
Remington M24: 7.62x51 bolt action sniper rifle

MP5: 9mm submachine gun
MP5SD: Integrally suppressed 9mm submachine gun
UZI: 9mm submachine gun
MAC-10: .45 ACP submachine gun
M1A1 Thompson: .45 ACP submachine gun

M60: 7.62x51 machine gun
M249: 5.56 light machine gun
Old Painless: 5.56 rotary cannon. "Payback time" (Doesn't currently spawn anywhere)

Guns in the Expanded edition
KRISS Vector: Integrally suppressed .45 ACP submachine gun
AK-105: 7.62x39 select-fire assault rifle
AAC Honey Badger: Integrally suppressed 5.56 select-fire carbine rifle
Charlie's Angel: 5.56 select-fire carbine rifle. RIP <3
Beretta 93R: 9mm machine pistol
H&K G36: 5.56 select-fire assault rifle
H&K G36C: 5.56 select-fire carbine rifle

Like my mods? Want me to make something for you? :)
[ko-fi.com]

Do not reupload any of my stuff without my permission. It took a lot of my spare time to get this mod done.

Credits
Massive thank you to Nik for the lever action animations!
Yuge thank you to Totally_Innocent for help with drum mag OnTest LUA!

FAQ
"Will this work with gun/gun attachment/gun durability/gun ANYTHING mod X?":
No it will not.
"Can I add this to a save?":
For most people, yes. If you want to be extra safe, backup your save first.
"How do I attach suppressor/laser/red dot/attachment?":
Have a screwdriver, the gun, and the attachment in your main inventory. Right click the gun -> Upgrade.
"Will this work with gun mod X?":
NO!
"Which version of the mod should I use? Normal or Expanded?":
Choose one or the other, not both.

You can join my Discord if you want more direct access to me :) https://discord.gg/T4FhKzxUJj

If for some undisclosed reason Steam or TIS disables my comment section again, you can still access the discussions under this mod, and find my links for Discord and ko-fi on my profile.
I will not let evil win, ever. I don't care about your boos because I've seen what makes you cheer.

As of 42.12.0 Gun Lights are broken. This is a base game bug which I have already reported to TIS. Stop telling me about it.

Workshop ID: 3387222454
Mod ID: B42RainsFirearmsAndGunParts
Mod ID: B42RainsFirearmsAndGunPartsExpanded
Popular Discussions View All (14)
157
30 Sep @ 7:46am
PINNED: Bug Reports
★Rainmaker★
151
23 Sep @ 6:09am
PINNED: Suggestions
★Rainmaker★
1
18 Sep @ 8:10am
xp bug?
XM8
2,218 Comments
Prof.Liebstrumpf 1 hour ago 
Didn't made a video. currently too lazy 😅
★Rainmaker★  [author] 1 hour ago 
Oh get on my Discord and link it! :3
Prof.Liebstrumpf 1 hour ago 
Not about a bug, but about the proof that i can reload faster than your dude 😛
★Rainmaker★  [author] 1 hour ago 
Please post it at any time you'd wish, as long as you've made sure it doesn't happen with the vanilla un-modded shotguns as well.

If you post me a vanilla bug, I will delete your comments and block you, because I believe people like you are the reason my fucking heart is giving out on me.

If that's not the case, I will fix my shotguns.
Prof.Liebstrumpf 1 hour ago 
Take good care of you!

I owe you a video with the shotgun reload.. ^^
★Rainmaker★  [author] 1 hour ago 
I've got a health issue going on right now.

I'll get back to adding the commissioned weapons when I can/have the energy to do it.
Prof.Liebstrumpf 22 hours ago 
❓❓❓ 🤨
Azazellz 30 Sep @ 3:11am 
This will help in some cases.

For example, I had no idea that weapon repair with gun kits doesn't work now, and there is no information about this other than comments.
Mr.Ant 30 Sep @ 1:57am 
i promise you that doesnt help, mf has FAQ about not using multiple gun mods and people still do it