Oxygen Not Included

Oxygen Not Included

49 ratings
Potato Power Banks
   
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File Size
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117.116 KB
17 Dec, 2024 @ 11:24pm
26 Nov @ 9:10am
5 Change Notes ( view )
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Potato Power Banks

In 1 collection by Sanchozz
Sanchozz's mods
50 items
Description

Description
Adds five new Bio Power Bank
  • Uses unused animation files made by Klei
  • It can be made on the Crafting Station
  • Designed for Bionicles and Flydo
  • It cannot be used in Dischargers
  • The Capacity depends on the Calories of the ingredient used
  • It can rot. The spoilage time is inherited from the ingredient
  • It can be stored in the Refrigerator
  • When depleted it can turn into Rot Pile or Egg Shell
  • GLaDOS likes it

Support / Links
In case of problems with this mod:
a) First of all, make sure that your game really uses the latest version of the mod.
Use the Mod Updater to force the game to update mods.
b) Then please open an issue on the GitHub[github.com] And remember to attach the game logs.

A local download for this mod is also available on GitHub[github.com]

This mod uses Peter Han's PLib[github.com] library under the MIT license[opensource.org]
27 Comments
Sanchozz  [author] 28 Nov @ 8:55am 
@Yalokin hypothetically possible if someone were to create an animation of a decent enough quality that looks like made by Klei.
Yalokin 28 Nov @ 7:02am 
Is it possible to add new "potato" batteries from plants from other DLCs and/or from more variety of plants.
IPM_COMPUTERS 17 Jun @ 5:53pm 
SPACCCEEE.
space space space im in space space space
Gold 13 Jun @ 12:03am 
would like to see a new recipe that covers the new starting planetoid though, not sure which food would make sense though
Gold 12 Jun @ 11:35pm 
ah i assumed there was a recipe associated with the power bank but you just need ingredients to "discover" the recipe, new dlc starting planet is just void of any ingredients, my bad
Sanchozz  [author] 12 Jun @ 11:12pm 
@Gold Don't lie.
Gold 12 Jun @ 9:00pm 
i think with the new crafting system, the power banks from this mod are not craftable/researchable anymore.
510V 21 Apr @ 9:08pm 
I want to find a mod that disables the limit on the number of times batteries and nuclear cells can be used (because crystals and uranium cannot be regenerated). Does one exist?
⛧NEON⛧ 19 Mar @ 2:36am 
@Qweef_Latifa just use a manual generator
9 Feb @ 6:54pm 
描述添加五个新的生物移动电源
·使用未使用的动画文件制作的克雷
它可以在工艺站制作
为Bionicles和Flydo设计
它不能用于放电
容量取决于所用成分的卡路里
它会腐烂。腐败时间是由成分继承的
它可以储存在冰箱里
耗尽后,它会变成腐烂堆或蛋壳
•GLaDOS喜欢它
支持/链接如果此mod出现问题:
a)首先,确保您的游戏确实使用了最新版本的mod。
使用Mod更新程序强制游戏更新mod。
b)然后请在GitHub上打开一个问题[ github.com ]并记得附上游戏日志。

GitHub[ github.com ]上也提供了此mod的本地下载

此mod使用Peter Han在MIT许可下的PLib[ github.com ]库[ opensource.org ]