Serious Sam 4

Serious Sam 4

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Serious Kick (Player Melee Overhaul)
   
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Content: Enemies
File Size
Posted
Updated
149.484 MB
15 Dec, 2024 @ 6:19am
15 Dec, 2024 @ 6:40am
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Serious Kick (Player Melee Overhaul)

Description
This mod overhauls the Player Melee (executions) in Serious Sam 4.

1. Replaces the mini knife with powerful kick, and accordingly reworks all monster executions. All monsters except Dark Bride, bosses, and hidden ones can be executed.

2. Executions can result in head-blow, gibbings, and kicking enemies away.

3. For some monsters, there are up to five different execution outcomes, including different movements, gibbings effects, and a small chance of execution failure.

4. During execution, the player will receive 1 second of invincibility, regain more health than vanilla, and monsters will drop armor (inspired by ECF's script code).

5. Specially designed hitting sound effects.

6. A level named "Serious Kicking Ground" is designed to experience executing all monsters. Monsters will not fight back.

**Execution List**:
- Arachnoid_Adult: 1 type, head-blow, requires stunning first
- Arachnoid_Hatchling: 2 types
- Beheaded Soldiers: 5 types each
- Drone_Combat: 1 type, if it flies too high, it can't be executed
- Gnaar_Female: 3 types, including two subtypes of gibbings
- Gnaar_Male: 4 types
- Harpy: 1 type
- Kalopsy: 1 type
- Khnum: 1 type, head-blow, requires stunning first
- Kleer: 1 type
- LavaElementalSmall: 1 type
- Mummy: 1 type
- Processed_Brawler: 1 type, Vomit in backwards flight
- Processed_Common: 2 types, with four subtypes of gibbings
- Pyro: 1 type
- Reptiloid: 1 type, requires stunning first
- Scrapjack: 1 type, head-blow, requires stunning first
- Spider_Big: 1 type
- Spider_Small: 1 type
- Technopolyp: 1 type, if it flies too high, it can't be executed
- Trooper_Brute: 2 types
- Trooper_Commander: 2 types
- Trooper_Laser and Trooper_Sniper: 5 types, with 2 subtypes of gibbings
- Vampire: 1 type
- Walker_Blue: 1 type, head-blow, requires stunning first
- Walker_Red: 1 type, head-blow, requires stunning first
- Werebull: 1 type, head-blow

**Known Issues**:
1. Incompatible with ECF and not confirmed to fully support multiplayer.
2. Executing small monsters while holding heavy weapons may result in unexpected gibbings effects.
Popular Discussions View All (1)
0
17 Jan @ 4:35am
ำพะพำะพำะ
Zadiswa
9 Comments
󠀡󠀡 29 Mar @ 3:03am 
siberian mayhem port please <3
The solar flare. 12 Feb @ 6:13am 
Should have had spiked shoes to go with this
"Happiest" Snake 5 Jan @ 4:16am 
It will be best, if you can made something like this https://steamproxy.com/sharedfiles/filedetails/?id=2929213143
immortal medic 30 Dec, 2024 @ 11:40pm 
This mod causes some enemies to randomly A-pose when killed/not triggering the death animation. So far it's happened with The Processed and Reptiloids.
Serious_Samsung 15 Dec, 2024 @ 5:03pm 
Nice
DestroyerNel  [author] 15 Dec, 2024 @ 4:58pm 
@Serious_Samsung Thanks bro, I will. I also need to make a compatible version for ECF.
UrbanDeHuman 15 Dec, 2024 @ 2:17pm 
Mighty foot engaged
i just broke a car window 15 Dec, 2024 @ 1:35pm 
we are getting closer to brutal serious sam and i am all for it
Serious_Samsung 15 Dec, 2024 @ 10:11am 
Do the same with SM.