Victoria 3

Victoria 3

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Third Odyssey: Back to the Motherland
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213.169 MB
2. dec. kl. 14:41
10. dec. kl. 9:50
9 ændringsbemærkninger ( vis )

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Third Odyssey: Back to the Motherland

Beskrivelse
Rise from the ashes of your peoples my dear Exiles, for fate has not finished writing your stories. Rise and reclaim thine glories once more.

As one of the surviving Viking states, restore the Vinlandic Unity and prepare for a voyage East to reclaim your home.
As the last Heir of Zarathushtra, tame the wild lands you have crashed upon so that you might one day sail West to reclaim your heartlands.
And as the last heirs of Rome, prepare for the Third Odyssey.
Populære diskussioner Vis alle (2)
6
For 14 timer siden
Bug Reports
Hyperspearman.Swf - TheRyuSword
4
9. dec. kl. 12:46
Suggestions
Hyperspearman.Swf - TheRyuSword
55 kommentarer
IronWolfGaming101 For 2 timer siden 
Rageus, you start as Byzantium then there is a decision that requires taking colonisation laws. Accomplish it and you can exodus to the new world.
Rageus For 4 timer siden 
Where are the Byzantine Exiles?
Carmella Soprano For 13 timer siden 
Great stuff
Hyperspearman.Swf - TheRyuSword  [ophavsmand] For 17 timer siden 
@lottanubs, yeah he's a time traveler, nothing out of the ordinary there lmao
lottanubs For 18 timer siden 
There is an agitator who just showed up named Giuseppe Garibaldi who is -350 years old lol
Hyperspearman.Swf - TheRyuSword  [ophavsmand] For 22 timer siden 
@Playnator3000, it's a Marvel Comics reference created by the EU4 to Vic3 converter. Savage Land is the last place where Dinosaurs live on Earth in Marvel Comics. Those Dragons are actually Dinosaurs.
Playernator3000 10. dec. kl. 23:06 
Did your mod add a "dragon" culture?
Playernator3000 10. dec. kl. 21:04 
i wonder, with the tech tree, how would you work it to fit the 50 year marks of the institutions? will it be some titanic sized tech tree?
Hyperspearman.Swf - TheRyuSword  [ophavsmand] 10. dec. kl. 8:31 
@Koufor, I'm going to assume you're talking about the Institution techs I have added, it's not normal, but it's intended. I have added EU4's Institutions as techs, and made it so that several nations will spread it around by virtue of having the tech unlocked, which is consistent with how Institutions worked in EU4. In the future I'll fix this by reworking the tech tree, but it'll stay like this for now.
Koufor 10. dec. kl. 8:20 
Hi! Thank you very much for the mod. I have a question about the fact that Byzantium has some technologies at the start that need to be explored, and such technology is followed by those that have already been studied. Is this normal?