Space Engineers

Space Engineers

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Nitra City - a DailyTrade Landingzone [no mods | no dlc | no scripts]
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Type: Blueprint
File Size
Posted
60.700 MB
1 Dec, 2024 @ 2:52pm
1 Change Note ( view )

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Nitra City - a DailyTrade Landingzone [no mods | no dlc | no scripts]

In 1 collection by Errix
DailyTrade Universe
24 items
Description
Welcome citizen,

Nitra City consumes huge amounts of supplies, its thriving economy
and its wealthy citizens have an insatiable greed for luxury and foreign goods.
The city is unable to produce materials itself, and relies heavily on outposts
outposts and trade routes in its vicinity to supply its inhabitants.

The city in Sector 12 is visited by many traders and tourists every day.
Countless manufacturers such as Emberton Interstellar, Ad Astra and Orbital Shipment Inc.
use the Fusion Convention Center to present their new technological achievements,
and thus exceed the capacities of local public transportation.

The medical institute 'Hail Marie' cooperates with
mutible research stations such as Neuberg-RS and Humboldt-RS
to participate in scientific xeno-experiments and medical advances.

Massive railgun installations secure the prosperous city and keep intruders at bay.



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I hope you enjoy my creation - please leave a like, if you think my work is worth it.


Design took over 100hrs to complete and contains +110.000 blocks, it is my largest project yet.

The trams will start after 20sec. within placing the blueprint. Every ~7min there is a fireworks show.

The trams work in 1.1g and low atmosphere (best 1g - high oxygen)
There are NO pressurised zones within the blueprint.

Anti Lag: search for 'Li - All' group. This will disable all lights in the city - you will loose alot of atmospehre, but gain a few FPS
search for Projectors - All and disable them if needed - you will loose alot of atmospehre, but gain a few FPS
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i highly recommend the 'edge-be-gone' mod by whiplash
https://steamproxy.com/sharedfiles/filedetails/?id=2042716312&searchtext=edge+be+gone

More creations:

Umoya a xeno organism:
https://steamproxy.com/sharedfiles/filedetails/?id=2890263920

Al Quasir City:
https://steamproxy.com/sharedfiles/filedetails/?id=2804858569

Risha Mk4:
https://steamproxy.com/sharedfiles/filedetails/?id=2652009197

Aehyr Station:
https://steamproxy.com/sharedfiles/filedetails/?id=2651580610
8 Comments
Vomsay 9 Dec, 2024 @ 8:33am 
Great work :steamthumbsup:
Phoenix 6 Dec, 2024 @ 5:42pm 
I tried that, just terrain issues where i tried placing it haha
Errix  [author] 5 Dec, 2024 @ 10:13am 
@Phoenix you can align the bp with planetary gravity (pressing B) it will auto-lvl.
Phoenix 3 Dec, 2024 @ 9:24pm 
Ah a blueprint, not a world, makes it difficult to place into the world so everything is a struggle to place so ground level. This is great though
gorsakov 3 Dec, 2024 @ 4:41am 
Slovakia mentioned
Errix  [author] 1 Dec, 2024 @ 11:07pm 
Thank you, Ryuki! Glad to be back
Ryuki 1 Dec, 2024 @ 6:55pm 
Welcome back! Been a while since we've seen one of your amazing creations, Errix!