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Pibby + Small Player Model Base
   
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Type: Global
Category: Character
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50.409 MB
2024년 11월 28일 오전 3시 41분
2024년 12월 8일 오전 3시 13분
업데이트 노트 7개 (보기)

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Pibby + Small Player Model Base

설명
After some tinkering, I finally created what is possibly Teardown's first small player model, Pibby, along with some templates for people to use for their own characters to create!

Learning is so fun isssnnnNNtt i//////////////////////////7#_+[{.#"][33[333=-``=----------

Characters
Three variants of Pibby
  • Normal
  • Hurt
  • Battle (hair down)
4 small player model templates
  • 0.5x
  • 0.625x
  • 0.75x
  • 0.875x

Issues
Given this was made in a day, there may be some issues.
  • Tool sometimes clips through Pibby's head: May not be able to do that one for now.
  • Tool floats when looking up or down: Expected given the different animation scaling. Fix may be too difficult for now.
  • Player hitbox is the same: Cannot really change that for now.
  • Camera is the original height and not adjusted: SetPlayerCameraOffsetTransform() can jitter at times and other methods do not easily adjust player hit/grab height, so I'm leaving this for now. See here for the bug report I've made on this.[github.com]

Finally, a shoutout to Thomasims, for suggesting me to use Python to change the pos scales of the playeranims for different player sizes; Otherwise this would not be possible
댓글 5
Nuns4Hire 2024년 12월 26일 오전 5시 44분 
YOUR ABOUT TO CRUSH MY DREAMS OF THE COMMENT
elimatthew15 2024년 12월 25일 오전 10시 58분 
make kirby pls
Nuns4Hire 2024년 12월 21일 오후 4시 03분 
make a infecting zombie for it please! : D
70UNIK  [작성자] 2024년 11월 28일 오후 12시 39분 
@william.krona
A current workaround for camera is via SetCameraOffsetTransform and SetToolOffset. Unfortunately, through testing, this has issues with grab angle so it's likely I'll have to leave camera as-is for now.
william.krona 2024년 11월 28일 오전 9시 57분 
so no fixing camera?