Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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Redux AiO Mod Packs
   
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File Size
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Updated
80.601 MB
22 Nov, 2024 @ 10:34am
16 Jan @ 12:58pm
9 Change Notes ( view )

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Redux AiO Mod Packs

In 1 collection by Arc
Redux Gameplay Collection
32 items
Description
Mods and Content

I have combined several mods to ensure compatibility and avoid conflicts, making small adjustments according to my preferences. I will likely continue adding and tweaking them.

A new game start is required for some, but most can be added later. However, starting a new game is recommended.

88 mods in the list.

Overall, it reduces the difficulty level of the game and makes it more suitable for battles and duels. It also updates the visuals that retain the old style.
Although there are small boosts at the beginning of the game, it will be somewhat challenging. In later stages, every action will strengthen the generals and the faction.

Additionally, I have translated the mods with English and Chinese content into Turkish. Because it is my native language.


Load Order - Mod Activity
None of the mods in the list require activation. If you prefer the original language, you can add the mods I translated on top of my mod in the following order.
Additionally, I have provided the English-Chinese version myself as a mod, which you can add on top.
  • Interface Mods (Optional)
  • Event - Activity Mods (Optional)
  • Tup ± Trom ± Mtu ± Puzzle ± AW Collections (or any visual general mods) (Optional)
  • All other mods (Weapon, Armor, Horse, City, Diplomacy, Harem, Adjustments, etc.) (Optional)
  • Redux AiO En - Redux AiO Cn (or similar languages) - (original mods) (Optional)
  • Redux Aio Packs --→ Under all other mods, except for bug fixes
  • 1.7.2 Bug fix (Highly Recommended)

Mods List
I hit the text limit in the Steam description section, so the mod list has been moved to the Discussions section. Since I will continue adding more, I will only post the in-game edits I have made here.

Additions and adjustments outside the list.
  • Duel: Adjusted based on characteristics. Infamous traits have a slight kill effect.
  • Level: Reduced by 1 at level 20.
  • Relations: Limits changed to 20.
  • General Pool: Maximum 15, Average 10, Minimum 2 characters.
  • General Capture: Close victory 10%, Certain victory 20%, Heroic victory 40%.
  • General: General position request reduced by -25.
    Status values have increased to 300, and damage and health levels have been raised.
  • Item: The overall damage values of weapons have been reduced.
  • Loyalty: Easy 30, Normal 20, Hard 10, Very Hard 8, Legendary 5.
  • Assignments: UI adjustments made.
  • Management: 1 position with 2 workers except for the heir.
  • Diplomacy: Friendship new level ranges,
    Hostile -9999999 ~ -200, Very Unfriendly -200 ~ -75, Unfriendly -20 ~ -75, Neutral -20/20, Friendly 20 ~ 75, Very Friendly 75 ~ 200, Best Friends 200 ~ 9999999
    Strategic threat levels have been reduced as follows: Minor -5 → -3, Moderate -10 → -7, Major -15 → -10, Dominant -20 → -15.
  • Construction: Buildings of the same type limited to 3. Building production time has been reduced by -3, construction cost by -25%, and limits have been increased by +3.
  • Tax: 20% change rate at each level.
  • Treasury Assignment: +5 Satisfaction and 3 turns.
  • Military: Experience Bonus; Aiming ability 0.8 → 2.5, Reload speed 5.2 → 3, Close damage 0 → 0.3, Hit delay 0.7 → 0.5, Defense 1 → 1.2.
    Military maintenance costs have been reduced by -30. The army limit has been increased by +2, the Northern army limit by +9, and unit acquisition has increased by +1 level.

Known Bugs
  • In the random characteristics, some traits are not connected to the 2nd level.


I could have chosen not to write these mods since they are quite easy to modify and change. However, it would be dishonorable to claim someone else's work as my own.
I have always enjoyed seeing mods grow and encouraging others to participate in their creation. I would like to thank everyone who contributed to the development of these mods.


Last Tested Version
1.7.2, and it will continue to work as long as the in-game coding and definitions do not change.

If you liked my work, please don't forget to add it to your favorites.
Popular Discussions View All (1)
6
11 Jan @ 12:07pm
PINNED: Mod List
Arc
16 Comments
蜀漢第二把交椅 16 Jun @ 11:45pm 
thanks for the reply
Arc  [author] 16 Jun @ 8:31pm 
Hello,
The map overlay file exists only in this mod (it’s not in the language files), and the map visuals of the two mods are combined.

If you mean the names on the map when viewed from a distance,
you can download one of the MasonDestro mods and place it at the top of the load order—this will change the map names.
蜀漢第二把交椅 16 Jun @ 3:12am 
hello, thanks for making this compile mod. i downloaded the chinese translation for the mod but the map overlay is still english, anyway to fix?
RolandAlistair 16 Dec, 2024 @ 5:16pm 
As a follow-up I re-downloaded the Redux Gameplay Collection and this mod without any other mods active, the problem seemed to have resolved. So I must have done something on my end that messed up recruitment. Thanks for the great mod!
Arc  [author] 16 Dec, 2024 @ 8:05am 
There is currently no mod for new army recruitment, army limit, or unit limit in my list (except for the quick unit replenishment mod). Therefore, I’m not sure about the exact cause of the issue. My guess is that it might be due to a different mod you are using. I’ve added you as a friend, and if you message me, I can assist you privately.
RolandAlistair 15 Dec, 2024 @ 8:44pm 
I'm having a weird bug where I can't recruit new units or armies. Just says that I can next turn, but never allows me too. Using the Redux collection from above +MTU, WDG, and Puzzle. Really hoping this can be resolved because the idea of this mod is great!
Arc  [author] 13 Dec, 2024 @ 9:54am 
Of course, there are similarities, as it includes many mods, but in terms of size, it is small and only adds things that affect the basic mechanics in this package.
阮清全 13 Dec, 2024 @ 5:17am 
Trans NGC mod
Arc  [author] 30 Nov, 2024 @ 8:44am 
I am using Shatti's from Marriage Harem Mod Reloaded .
I have still reviewed the specific harem mod I am using, and there is no conflicting table with my mod. In the older harem mod, there might be some small data that I missed, but please make sure to place the harem mod at the top of the load order so that the values inside it take priority.
Overlord of new world 30 Nov, 2024 @ 6:56am 
For some reason when i use this mod with harem mod, the harem mod doesn't work at all. So i have to deactivate it . Do you know what caused the problem?