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... Oh, wait!?
-Water physics (10 minute job)
-Build Mesh Edit (an hour in blender)
-Landscaping for the lower half of the map (Couple days)
-Landscaping for volcano and ashlands (Couple days)
-Post lighting in ashlands (couple hours)
-Caves (Couple hours)
-Ruins and POI additions (Coule days)
-Dewemer stuff (Day or two)
-A snapless door placeable that allows players to use the prefab buildings as homes.
All in all, I'd say its about 60 to 70% done. It has a custom spawn room for servers who want to use whitelisting. It has a complete town. All textures are 2k or less, The collision has been custom made in blender to be as simple as possible.