Half-Life 2

Half-Life 2

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L4D2 Pistol on default anims
   
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type: assets
contains: materials, models
weapons: pistol
File Size
Posted
1.985 MB
18 Nov, 2024 @ 1:46pm
1 Change Note ( view )

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L4D2 Pistol on default anims

Description
A quick mod I made some time ago. Now that Half-Life 2 has a Workshop, I'm sharing it here.

The safety is off, and the slide is slightly elongated. The magazine's base plate is thinner. The pistol ejects shells. While the viewmodel is a P220, the world model is that of the Glock 26 with its slide shortened to proper length.

Note: this addon only changes the model. There are no sounds or HUD icons. The capacity is unchanged.

Model is from Left 4 Dead 2
20 Comments
Yakuza Merkitzi 23 Dec, 2024 @ 4:24am 
Neat mod, hopefully someone does a version with the L4D1 pistol. i was quite a fan of the L4D1 Colt pistol i'm telling ya.
(Including its sounds)
Alex_D #NoWar  [author] 1 Dec, 2024 @ 10:28am 
Both guns (and the Glock too) exist in a variety of calibers. The choice of guns in HL2 is bizarre either way. It gets to the point that it's memed that Heckler & Koch sold themselves out to the Combine, especially when you take into account the various cut beta weapons, like the MP5K and the GR9S.
BOT Tux 1 Dec, 2024 @ 10:24am 
Well, the USP Match is quite rare in reality so... at least the P220 uses the same caliber (I think)
But it's kinda weird
Alex_D #NoWar  [author] 1 Dec, 2024 @ 10:22am 
Honestly, I don't remember. One reason I can think of is that a Glock is a very bog-standard pistol, while the P220 is a rather customized model, with a feel of being someone's personal weapon at one point.

UI icons, however... The way they're made would be interesting to replicate, although, if I remember correctly, they're done with a font instead of textures. Unless... unless it's possible to edit the script to link to a texture instead of a font letter. Either way I need to research that.
BOT Tux 1 Dec, 2024 @ 4:47am 
UI Icons when

Also: Why is the worldmodel a Glock 18?
Alex_D #NoWar  [author] 27 Nov, 2024 @ 7:51pm 
It uses the default sound setup, which is one complete pistol_reload sound with three click-clacks in one file. If it is replaced by the other mod, it may not work as intended
Bounter 27 Nov, 2024 @ 1:45pm 
It has no reload sound, even base USP one, could it be conflicting with other weapon replacements? I got E:Z2 ones (Without new models), which say Pistol should work, and model does, but the sounds do not.
Alex_D #NoWar  [author] 26 Nov, 2024 @ 5:02am 
It's a bit unfinished, but I'll take a look. Perhaps I'll use the CSGO mesh as it's literally the same model, just fully modelled and textured differently.
Sheogorath 24 Nov, 2024 @ 5:16pm 
Any chance youre able to make the world-model a view-model? I am specifically asking because i seen glock 26 and i have one lmao
Sakura Genie 24 Nov, 2024 @ 8:47am 
Why is this oddly satisfying???