UBOAT
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[2025.1] Device Maintenance
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13 Nov, 2024 @ 6:39pm
31 Jan @ 7:55pm
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[2025.1] Device Maintenance

Description
Overview:
This mod deals with the maintenance of various devices on board.
Since the technical facilities on submarines in WW II were very sensitive, they often had to be serviced.
Also devices were broken again and again, which then had to be repaired on board during the patrols.

Save game compatible

Functions:
1. Sporadic defects:
At random, various devices on board can become defective. As soon as a device is damaged, the time compression automatically switches to x1.
The failing devices range from gyro compass, motors, ventilation, compressor and much more to simple lightbulbs.

2. Equipment maintenance:
Individual devices on board must be regularly serviced according to a maintenance plan.
A random principle is built into this too, so that this does not always work the same way.
This is how it behaves individually on every patrol. Devices to be serviced are e.g. diesel engines, bilge pumps and much more.
A pending maintenance is indicated by a message (see screenshot). No spare part is required for maintenance.
Maintenance can be carried out using an icon (see screenshot) on the respective device.
The mechanics then automatically carry out maintenance on board after pressing the icon.
It should be noted here that the mechanics repair function is programmed in the crew management as in the standard vanilla. If you would do it manually with a mechanic, you can do this (after using the maintenance symbol!), via the wheel menu of the device concerned with the tool symbol (no spare part is required).
If the maintenance is not carried out, the device will become defective after a while (this time happens to be between 5 and 45h).

3. Storm damage:
Equipment installed on the deck can be damaged in a storm.

4. Overload diesel engine:
After a longer AK drive (gear 5) of the diesel engine, it must also be serviced immediately.
This is indicated by a message.
If this maintenance is not carried out, the diesel engine will be damaged.

5. Hard Mode:
Additional functions with HardMode:
- The maintenance must be carried out more often than in standard mode.
- During normal diving processes there is a 30% chance (per dive) that devices can become defective at a random depth (without enemy influence). This also makes it a little more interesting with normal dives ;)
The hard mode is deactivated by default and can be activated via the MODConfig.xlsx file (to be found in the MOD folder "C:\Program Files (x86)\Steam\steamapps\workshop\content\...").

Please note:
Because at the beginning of a campaign the skill for the engineer does not yet exist to produce spare parts from scrap.

Please do not forget to store enough spare parts on board. For a normal patrol, the spare parts already on board in the standard Vanilla Game (first mission) should be sufficient.
However, this does not apply to additional damage caused by e.g. depth charges....;)

Credits:
Translation in English, German, Polish (by @Kamillo884), Russian (by @Hard), Turkish (by @Tokyo) and French (by @ii)
Popular Discussions View All (2)
1
29 Jan @ 10:05am
Visual consumption of engine oil during engine maintenance?
rybkinsg
0
1 Dec, 2024 @ 9:37am
PINNED: Bug Reports
sq_paradox
30 Comments
BobbySopor 10 Feb @ 1:50am 
@Alfared i'd also prefer that. the popup makes it feel like a red alert situation
Alfared 4 Feb @ 6:21pm 
Would It be possible make the maintenance popup a one of the alerts on the right of the screen?
sq_paradox  [author] 3 Feb @ 10:47am 
@Rettile
I need to rewrite the popups, they make maintenance seem much more pressing than it really is.
But that requires updates to the localization.
You have a minimum of 5 hours to do maintenance before there will be any effects (could be as high as 50 hours).
Your idea would essentially require a rewrite of the way the maintenance schedule works. It's not out of the question, but it's not happening near term.
Rettile 3 Feb @ 10:30am 
Thank you very much for your mods! If I may share my thoughts, personally I would prefer if it were possible to carry out maintenance at any time, in order to postpone the moment it becomes necessary. This would be useful before a long and dangerous mission where I wouldn't want any hiccups and I think it would also inrease immersion even more. TY!
urseus 3 Feb @ 12:31am 
Deep Leaks mod has disassemble for parts.
sq_paradox  [author] 31 Jan @ 8:04pm 
Version 1.2.0 should fix the issue where maintenance sometimes causes damage that then require repair.
It does not remove damage if you ignore maintenance, but that requires ignoring maintenance for hours in-game.
rybkinsg 29 Jan @ 9:29am 
Visual consumption of engine oil during engine maintenance?
Is it possible to make sure that the engine oil taken on board the submarine is consumed?
Bana 25 Jan @ 12:59am 
@DARKNESS I'm late, but thank you !
BobbySopor 1 Jan @ 12:10pm 
@DARKNESS no way, thanks so much for the info! i could swear it was from this one. my bad
DARKNESS 31 Dec, 2024 @ 11:18am 
@Bana, don't use the custom actions mod, it is incorporated into this mod.

@BobbySopor I think that feature was from Iron Coffins mod.