Project Zomboid

Project Zomboid

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Map Mod Manager (41 and 42)
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File Size
Posted
Updated
2.669 MB
4 Nov, 2024 @ 5:04pm
25 Nov @ 4:31pm
13 Change Notes ( view )

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Map Mod Manager (41 and 42)

Description
Map Mod Manager is a tool for managing and organizing your map mods. With a cell grid display, you can visually identify conflicts between maps, regardless of if you're subscribed to them or picked from the huge database of over 800 maps. Whether you're curating a fine collection of maps, checking your current subscriptions for conflicts or expanding your map collection, Map Mod Manager is the tool to help you do it.

Now reads subscribed mod cells!
The latest update enables Map Mod Manager to read your map files directly, so you don't need to wait for the database to update when a new map is released. As long as you're subscribed, it will know exactly where on the map it belongs. Currently available for Build 42 only.

Features:
Interactive Cell Display:
View maps on a detailed grid that highlights selected mods to instantly spot conflicts - either with other mods or with vanilla map areas.
Toggle Mods:
Quickly enable or disable your subscribed mods and their dependencies directly in Map Mod Manager, you don't have to go back to mods to manage them.
Quick Select and Filter:
Quickly select map mods that don't conflict with your current selection or filter by specific cells to find compatible mods.
Steam Links:
Open any map or dependency workshop page directly from Map Mod Manager - if a map works with your current collection, you can update it in a few clicks and a refresh of the game.
Dependency Checker:
See required mods for every selected or enabled map. Hover over a dependency to see which maps are relying on it, so you don't miss anything essential - preventing in-game issues.
Read Subscribed Maps (Build 42):
Automatically reads the cells of any subscribed map, ensuring that even the newest maps are checked for conflicts with your collection.
Export Data (Build 41):
The export function generates a list of selected maps, including their URL's, dependencies and multiplayer data, enabling you to quickly set up a server or share it with a mate.


How do I use it?
  • Enable Map Mod Manager in the mods menu, save and go back to the main menu. A button called 'Map Mod Manager' will appear under the Quit button.
  • Select maps to show them on the cell grid, conflicting maps appear red, if they conflict with a vanilla map they appear yellow.
  • Purple cells are map mods without conflicts, green and blue cells are vanilla maps.
  • Hover your mouse over any cell in the grid to show what map/s are occupying that cell.
  • If you're subscribed to a map, it will appear in the Subscribed Map Mods list, green maps are enabled.
  • Dependencies will populate for both active mods and selected mods, active mods are green, required dependencies that aren't enabled are white, dependencies you aren't subscribed to are red.
  • Hover over a dependency to see what map enabled it.
  • Use the steam link next to any map or dependency to navigate to the workshop page, if you subscribe to a new mod, you'll need to quit and re-open the game for it to show up in your Subscribed Map Mods list.
  • Buttons have tooltips, so you know exactly what they are doing.
  • Mod changes are saved by closing the UI.

Note, if you have increased your font size, you will have issues displaying the UI. Reduce your font size to default while using this mod.

Important disclaimers about maps that aren't in the database:
  • Uninstalled Dependencies: If a required dependency isn’t installed and isn’t already in the database, it won’t be listed as required. Always check the map Workshop page for any dependencies when subscribing to new maps.
  • Mod Packs: Map Mod Manager will detect “mod packs” (workshop items that contain multiple mods). This can cause issues if you’re subscribed to both a mod pack and one of its individual mods. It’s best to avoid subscribing to both at the same time.

Translations:
  • French, thanks to Aatheom.
  • Korean, thanks to Teray.

If you'd like to translate it for me, please reach out!

[discord.gg]

Check out my other mods:



Originally posted by JiizzJacuzzii:
On Lockdown
This mod cannot be modified by anyone else, for anything else, at all, ever. Even if the user disappears, he or she would much rather you didn't touch the fruits of their hard labour. You are not allowed to repack this mod under any circumstances, ever.

Workshop ID: 3360392628
Mod ID: mapmodmanager
Popular Discussions View All (5)
23
6
14 May @ 2:25pm
PINNED: Bugs
jiizzjacuzzii
17
29 Aug @ 11:34am
PINNED: Suggestions
jiizzjacuzzii
1
30 Nov @ 7:53am
PINNED: Missing Maps
jiizzjacuzzii
312 Comments
jiizzjacuzzii  [author] 26 Nov @ 1:50pm 
@Lpig97 - that's an odd one! I just checked myself and can see them all, would you be able to send me some screenshots of what you're seeing so I can figure it out? Feel free to add me on steam if you need a way to send them to me :spiffo:
Lpig97 26 Nov @ 4:39am 
Hey jiizz, i dont know if you know but the SecretZ checkpoints and maps dont show.
I don't if it's for me or anyone has this problem too...
jiizzjacuzzii  [author] 20 Nov @ 1:21pm 
@euronymousisdead - it's not used in a server, there are instructions above on how to use Map Mod Manager, you access it from the main menu of the game
euronymousisdead 20 Nov @ 9:30am 
Doesnt seem to be working for me... I installed it onto a server that was already running for awhile though, so thats probably why.
Seitseki 2 Nov @ 11:40am 
your mod is godlike, the only few issues I have right now is, that some of the maps I use don't appear on the list, I have to activate them manually in mod manager, one of them is Big Buffalo Town while the previous version is there on the list, the new expanded version is not there to see, among a few others
Zara ♡ 22 Oct @ 5:16am 
I just discovered this and I LOVE THIS MOD!!! Omg it is so stinkin helpful!! lol Wish I had found this sooner.

Now if only there were a mod that shows which MODS are incompatible. And if someone knows of a mod like that I'd be appreciative of you to tell me :D
aa 18 Oct @ 10:41pm 
천재적인 모드
jiizzjacuzzii  [author] 17 Oct @ 9:55pm 
@Fifteenth - thanks, I'll update as soon as I get a chance :spiffo:

Thanks @Ice Cube :luv:
Fifteenth 17 Oct @ 6:52am 
Raven Creek got updated and now it uses 8xYY and not only 10xYY tiles
Ice Cube 15 Oct @ 7:05am 
BASED MOD u are a chad man how do I offter u gift or something I'm new to steam