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另外,我想问一下“能不能做到长按才进行分享动作,而单击进行捡起NPC/玩家模组的动作?”是否会受到考虑?如果是,会在近期吗?
没有对分享武器的目标NPC类型做检测,对联合军摄像头和飞锯显示可以分享武器。
没有对分享武器的目标NPC的敌我状态做检测,近距离敌人也显示可以分享武器。或许可以仅限当无视玩家开启时可用?