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It's outdated but it will still work. Visual mods will generally work even while being outdated as they're just texture changes, not really altering essential data tables that mess with the game's function.
you mean that reskin from yogo pogo?
is that one not outdated?
wasn't that reskin last updated almost 3 years ago?
does it still work for you?
I'm a little too busy for that these days, but I do use the the Festus reskin that gives him more muted/darker colors, I think he looks more fitting that way.
he looks like a cartoon character, for me atleast.
No worries whatsoever, thanks for being so detailed on it. I will certainly give it a shot as I do have some experience with it. Might also give making a custom card a crack and seeing if I can't hard overwrite the current one and plug that into it, but my artistic skills are wanting in all truth, so we shall see haha. Thanks again!
Yeah that's an oversight on my end. I can't readily fix it because the Tabletop Blood Knights mod uses the same file names as the vanilla ones and at this point a good amount of people expect the mod to do what it does, so I'm reticent to remove them. Ideally the creator of that mod could change those file names but I haven't reached out to him for that yet, not sure how responsive he is. But yeah if you're familiar with RPFM, just load the mod's packfile in that and delete the Blood Knight related files from that compatibility mod and you'll be good
Ahh damn, well fair enough, though it is a shame. Well thanks to both of you for your hard work anyway! Really is great stuff. Maybe one day it will be easier to make it happen with new tools, but I think that might be like waiting for rain in a desert!
I did also want to ask regarding the Tabletop Blood Knights in your sub-mod. I know the description says that the 'required mods' in that pack are not actually required, but when I drop "Tabletop Blood Knights" my Blood Dragon lord's head disappears haha, unsure about the cav unit itself but I can check if you'd like. Main issue for me is the model and the unit card look completely different hence my attempt to drop it. Is that something I have somehow broken on my end?
Thanks!
Thanks! Unfortunately that's one of those 'comes with the territory' type things, it is technically possible to update the unit card, I've done similar work in the past on my own mods, but it involves changing a bunch of data tables on Schlossy's end as well as utilizing a 3rd party program for custom portraits, and I didn't want to ask that of him, especially when he was generous enough to rename certain things in his mod so we could get the Isabella model compatibility with this one.