Arma 3
349 ratings
QAV - Merkava
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Data Type: Mod
Mod Type: Equipment, Tracked, Weapon
File Size
Posted
Updated
657.746 MB
13 Oct, 2024 @ 6:33pm
23 Nov, 2024 @ 3:04pm
8 Change Notes ( view )

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QAV - Merkava

Description
Quiggs's Addon Vehicles - Merkava

Like Military vehicles? Want to see more? Report a bug? Request a vehicle or feature? Head over to my Discord where you can see the rest of the fleet and whats getting worked on


The Merkava is a series of main battle tanks (MBT) used by the Israel Defence Forces (IDF) and the backbone of the IDF's Armoured Corps, the tank was first introduced in 1978 and first used in combat during the 1982 Lebanon War. Four main versions have been developed. These are called Merkava Mark I – Mark IV.


Mod Description
G'day, this is my first mod in a series called Quiggs's Addon Vehicles, The idea is to add more unique vehicles to the game for players to choose from when building factions for operations, without having to subscribe to multiple mods.

Each pack contains a family of vehicles bringing several variants in one convenient mod, with the vehicles intended to fit into the vanilla 2035 lore setting of Arma as well as factions contained within CUP and the Community Factions Project (CFP).

Planned Variants list
(Slashed are implemented)
  • - Mk1B
  • - Mk2B (M1A Slammer)
  • - Mk2D (M1A Slammer UP)
  • - Mk3B (M1B Slammer)
  • - Mk3D
  • - Mk4B
  • - Mk4M
  • - Mk4 Barak
  • - Namir
  • - Nemmera

Features
  • - Realistic weapon names and ammo types
  • - Animated skirts and nets
  • - Tank PhysX integration
  • - Vanilla themed camo
  • - 4 man crew
  • - 6 man troop compartment (With interior)
  • - Working 60mm mortar
  • - Working rear hatch
  • - JSRS compatibility (Highly recommended)
  • - CUP vehicles compatibility

Planned Features
  • - More camo schemes
  • - More garage options
  • - Add smoke rounds for mortar
  • - Add MAG58 Machine guns for Loader & Commander
  • - Add animations for suspension
  • - IronVision System HUD for later Merkava models
  • - Trophy system integration (Highly recommend Drongo's APS Mod)
  • - ACE Integration

Credits
  • Bones & the Dev Team over at ADFRC, for teaching me everything about Arma modding.
  • Author of the vehicle: GeorgeLv3D on CGTrader

Check out my other work over at Australian Defence Force Re-Cut, where i make more custom vehicles for the ADF such as the Rheinmetall Boxer, Hanwha Redback & Huntsman, plus many more!

Australian Defence Force Re-Cut:
https://steamproxy.com/sharedfiles/filedetails/?id=2971219389

[discord.gg]


License / Usage:
Re-uploads, re-packing, modifying, distributing any QAV content in any part or in full is PROHIBITED.
If you wish to use assets they must be listed as a dependency on the workshop unless permission in writing is granted by myself.
Refer to my Discord for the full details of licence usage.
122 Comments
Legendkiller456 14 May @ 4:12pm 
Ahhh okay, thanks!!
Quiggs  [author] 14 May @ 3:50pm 
Hi Legend,

Not yet, but future updates will have a soft compat, because Aegis is 2035, the current models are a bit to old to still be kicking around then!
Legendkiller456 14 May @ 1:18pm 
Hey sorry if I missed it, but does this work with Aegis' Israel faction?
gnog 7 May @ 5:23pm 
when will mk4m be ready?
✦ V e d a g i ✦ 4 May @ 8:04am 
Could you add all versions of Merkava, and with cope cages like on the images?
Quiggs  [author] 2 May @ 4:50am 
Bit of both, planning a pack with more vehicles rather than just a family
Chaos_Major 2 May @ 12:30am 
will it be a large scale update for most of your mods? or just this one
Quiggs  [author] 26 Apr @ 7:41pm 
Nope not dead, have a lot in the works for various vehicles
andrii 25 Apr @ 10:56pm 
Proect died?((
BIG GUY 17 Apr @ 4:05pm 
yo