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I still disagree with the name change itself, but we peacefully agree to disagree.
I am very grateful for the name revert mod and I think other Aegis /2035 universe players like me will appreciate it too.
My messages might have come off as aggressive/rude but I do genuinely appreciate this mod and respect the work you have put in.
Since it was supposed to be futuristic, the then new (2008) Magpul Masada design (Later bought up by Bushmaster) seemed to fit the bill.
The designs are so strikingly similar that I concluded this must be what they ported into the future, giving it a new calibre, obviously a different magwell, and some other tweaks such as say a different stock for the ACR HB.
After lots of tinkering back and forth, I chose to keep it at 6.5 (This time cased 6.5x39) for (1) Vanilla balancing (It still uses the same exact ammo, just with casings enabled) (2) the fact that when using proxy magazines, a 5.56 Magazine would clip out the side which looked atrocious. and (3) that I would have to edit every single NATO class if I changed the default magazine which would screw up tons of faction mods.
2. I am not saying the 6.5 was exclusively used in the ACR. I might have worded that poorly. When you look at the various iterations of Masada and ACR, from my knowledge, only the Remington ACR was chambered in 6.5mm out of those rifles. Of course other Rifles are chambered in 6.5 Grendel.
3. I also left the ASP-1 Kir and Type 115 as is, because they are so far out from any one existing Firearm, it makes no sense to try and pick a firearm that is loosely close. Same with the XMS. Emphasis on loosely. For example, The “Bad News”, while its Barrel length and Handguard combination does not exist, is still a “Bad News” and not a ‘MAR-10’ as I can see that the devs simply took some artistic liberties and the Rifle could theoretically be fitted with such a barrel, and such a handguard could theoretically be produced for the AR-10 series.
Textures can be changed. I could just replace the CMMG and MX logos with a big fat ACR. Reality can be whatever I want!! /jk
TL;DR: I stand by my decision, but;
I made you a mod that changes it.
https://steamproxy.com/sharedfiles/filedetails/?edit=true&id=3618283167
To be sure I checked the comment sections of the "Arma 3 Realistic Names [UPDATED (WS & RF)]" mod which also changes the names of many vanilla weapons.
There was 1 question about the MX and that was if it wasn't based on the XCR-M. Mod author decides to keep it as MX, with the argument "I'll just keep it MX since it's a mix of 2 weapons. Same reason ace3 keeps the name for the ASP-1 Kir since its a mix of the Russian "VKS" and "VSS Vintorez" sniper rifles."
The wiki page you linked doesn't have a source to back up your claims
Lastly, the MX model used in game has "MX" written on the side.
https://imgur.com/a/j3yiCsd
https://web.archive.org/web/20210916214034/http://alexanderarms.com/products/65-grendel
Article from Alexander Arms, the original creators of the cartridge. Article mentions superiority over 5.56 in AR-15 platform rifles.
https://www.thefirearmblog.com/blog/2017/11/22/first-military-6-5-grendel-rifle-zastava-m17-ak-dmr-revealed-serbian-army/
6.5 Grendel being used in the Serbian Zastava M17 rifle.
It's an MX designed from scratch by CMMG, it is its own thing, even if it roughly draws inspiration from other rifles.
Fact of the matter is that it was designed in-house as a real rifle by a real weapons manufacturer.
https://www.twitch.tv/videos/1759425550
Twitch livestream from armaplatform held on March 8th, 2023, to celebrate the 10 year anniversary with a Q&A hosted by Bohemia Interactive developers Ivan Buchta & Scott Alsworth.
Relevant moment is at 1:47:20 where the devs tell the viewers what the MX rifle is and where it came from.
Main points are that the MX was an original idea by Bohemia devs which was then forwarded to CMMG who could make a realistic and grounded design of this MX rifle.
@ElPedroChico Correct, it was designed. An MX does not exist IRL. The design of the various variants is clearly heavily based on the Bushmaser ACR.
https://arms.fandom.com/de/wiki/Bushmaster_ACR?file=Bushmaster_ACR_Varianten_(2).jpg But ingame it uses 6.5 which from my knowledge was only used in the Remington ACR.Then theres this whole can of worms that the Remington was for Military and LEOs whereas the Bushmaster was Semi-Auto so thats not right either...So in short, its a mash of both ACR designs. Im calling it an ACR. Im basing my stats off whatever I can find on the ACR. After a lot of research I concluded that If I kept it named as "MX" I would have an equal number of people pointing out its an ACR in the comments :)
"The modular MX family was designed by real-life gun manufacturer CMMG Inc. of Missouri, U.S.A, specifically for Arma 3."
Source: https://arma3.com/news/background-history-and-setting