Garry's Mod

Garry's Mod

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gm_afterhours
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Content Type: Addon
Addon Type: Map
Addon Tags: Cartoon, Scenic, Realism
File Size
Posted
Updated
805.931 MB
24 Sep, 2024 @ 6:29am
7 Mar @ 3:43pm
13 Change Notes ( view )

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gm_afterhours

In 2 collections by QuantumDylan
Film Photography Maps
3 items
QuantumDylan's Maps (Finished)
4 items
Description
Another map based on film photos I've taken over the past few years, this one specifically night-time photography!

CHANGES:
Actually packed the damn club music come on VIDE why you gotta do me dirty like that?
Added ep2/ep1 content so now everything is packed! This should solve the vast majority of missing textures and models now.
Packed ambient sounds better, there were a few missing

(NEARLY) ALL MUSIC FROM THIS MAP AVAILABLE HERE! https://soundcloud.com/quantumdylan/sets/gm_afterhours-ost

gm_afterhours is an exploration map with a handful of areas and secrets, similar to the previous map I made "Places from Film." I've learned a little bit more about mapping for this one, so it's got a proper navmesh built in. Though bear in mind that doesn't do much good when there's teleports involved unfortunately, and let me tell you there's quite a few teleports. Best experienced on foot!

WARNING! Intense flashing lights do briefly appear during a particular spooky sequence, the locked door in the bus station will open after trying the handle and walking away. Entering that door is what triggers the flashing lights!

Map features:
  • Packed assets for everything!!!
  • Custom textures and sounds
  • Proper club bangers (all sounds are contentID safe, cause I made them lol)
  • Dev room includes option to disable all fog and fog setting triggers
  • Photography gallery!
  • An impending since of dread
  • Cozy vibes
  • Random spawns (if you don't like where you start, just reload the map!)
  • More maze-like non-euclidean junk
  • A particular motel
  • Lack of dead-ends (there's only two that I can think of right now, all other areas connect in some way)
  • Film photography-inspired minigame
  • Working vending machines (just don't hit em)
  • Rainy vibes
  • Hopefully the soundscapes aren't scuffed as hell and are properly packed this time

One last note, there are several areas that utilize fairly heavy-handed black fog to mask teleporting effects, if you're ever stuck or lost I recommend either reloading the map to get a new spawn or use fog_enable 0 and fog_override 1. Remember to turn off the override when you get somewhere a little brighter!

If you have any issues with the map, feel free to leave a comment and I'll try and do some debugging/fixing later this evening! I think though after some pretty rigorous testing this should be a pretty smooth exploration experience for everyone. When in doubt, if you're having texture errors, try mounting CSS, L4D2, and Portal.

Huge appreciation to everyone that tried out my previous map, it's so much fun making funky little maps for people to wander around in. I hope you enjoy this one as much as the last! I'll probably try and actually make a somewhat smaller map this next time, I keep letting these things grow a little bit too much lol

Uploaded with gmpublisher[github.com]
Popular Discussions View All (1)
3
30 Jan @ 5:40pm
Music
QuantumDylan
122 Comments
QuantumDylan  [author] 22 Mar @ 8:05pm 
@GalaxyGaming Thank you so much, I'm so glad you got a whole two hours out of the map omg :D

And thank you so much, I love throwing a little bit of my art into these maps and it's amazing that people have liked it so much <3
GalaxyGaming 22 Mar @ 8:29am 
Excellent Map, Ended up walking around this map for around 2 hours, no hud nor viewport (cl_drawhud 0 & R_drawviewmodel 0) Great music, Great Photography 10/10 Would play again :D
CØZYLo-FiAndChill 17 Mar @ 12:14pm 
@QuantumDylan Imma have to delete a truck load of mods ig but like a small pickup truck worth
QuantumDylan  [author] 17 Mar @ 7:55am 
@CØZYLo-FiAndChill hmmmmm unfortunately I've got no clue, I know the suburb street tends to chug from a bunch of NPCs in a house, and the cabin sometimes drags the frame rate but it shouldn't be that bad all over the map.
CØZYLo-FiAndChill 16 Mar @ 6:49pm 
@QuantumDylan Im not sure what addon could do this, all i have is a bunch of maps, a bunch of MWB guns then some QOL addons
QuantumDylan  [author] 16 Mar @ 4:53pm 
@CØZYLo-FiAndChill apart from a couple areas, I get 60 fps on a 1080 from years ago. Actually get pretty good performance on a steam deck lmao. Might be an add-on thing?
CØZYLo-FiAndChill 16 Mar @ 3:16pm 
is optimizing a map just impossible? i get low frames on almost any map. I got an RTX 3070 too...
QuantumDylan  [author] 15 Mar @ 7:58am 
@NebluosisNeb hello! I'm so sorry, but I can't seem to replicate the issue on my end ☹️

I can say it works on my steam deck which I keep as a fresh install of gmod without any add-ons, but I'm not sure what would even cause an issue like that. The only thing I can think of is if you have any add-on that might alter or affect fog in any way, I use fogs a lot in this map to make teleports and enhance the late night atmosphere
NebulosisNeb 13 Mar @ 8:11am 
Hey there, I have a problem whenever I load the map, although it might be my graphics card, whenever I try to load it in, my screen turns black and then it turns green, and this only happens with this map specifically, do you happen to know if any addons or anything might conflict with your map? Sorry to bother, I just hope to get this clear in case if I'm playing with addons that might make the game crash. Thanks for reading!
QuantumDylan  [author] 7 Mar @ 3:49pm 
Alright, I think I've finally gotten the last missing texture, for some reason one of the cinder wall textures has a commented out cubemap but still uses that cubemap. When it's missing it freaks out lmao.

Should be all fixed now though!