Left 4 Dead 2

Left 4 Dead 2

248 ratings
POSTAL 4 The Fournicator: Re-Fornicated (SPAS)
   
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Game Content: Weapons, Sounds, UI
Weapons: Shotgun
File Size
Posted
102.765 MB
6 Sep, 2024 @ 6:35pm
1 Change Note ( view )

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POSTAL 4 The Fournicator: Re-Fornicated (SPAS)

In 2 collections by Orxata
Orxata's & Pareidolia's Works
168 items
Orxata's POSTAL Mods
67 items
Description
"Featuring four barrels, nearly twice that of your average double barrel shotgun, the Fournicator is guaranteed to make short work of any stampeding eleplant hordes, nuclear families of rhinos or any land-dwelling whales you may come across or your money back!"
SPAS-12


TO ENJOY THE FULL EXPERIENCE GRAB RF’s RNG TLS Skin VScript

The Fournicator is an amazing weapon introduced in the "Dream of Scooter Fournication" update, with its model updated in the "The Cure" update. Starting from version 1.0, the Fournicator uses its own proprietary ammo type called the Big Momma shells. This weapon feels like it's straight out of Serious Sam. Setting up this weapon was quite challenging, as I had to look into other mods to figure out how to create the proper reload animation without it looping, unlike the previous release of this mod it was also a huge hassle setting up 4 textures at once, and having to create a new texture for the shell and the flashlight for the VR variant oh and let's not forget about the flashlight tied with ZIP TIES.

Please note that the full reload animation will only be played in Local or Single-player games with the mod included. In Dedicated servers, the animation will loop and not look as good. Despite this, I put in my best effort to make the animations work. Now, let's move on.

This weapon includes firing and reloading sounds, a UI icon, Serious Sam 4 Animations, a flashlight model, and four different skins: "Default" "Silver" "Gold and White" and “VR”


Credits
  • Running With Scissors - Assets
  • 多人合作射击 - Animations
  • Two FiftySeven - Rigging, Texturing, Animation Editing, Flashlight and ZIPTIES model



25 Comments
Orxata  [author] 8 Aug @ 1:18pm 
Material errors that do absolutely... nothing.
Sven 8 Aug @ 1:07pm 
Great mod!

I have this error in console when load in the campaign:

Error! Flag "$NormalmapAlphaEnvmapMask" is multiply defined in material "weapons/m14 ebr/dm_mike14/t_1p_carriage"!
Error! Variable "1" is multiply defined in material "models/p4_weapons/quadbarrel/supershotgun_v01_inst"!
Error! Variable "models/p4_weapons/quadbarrel/t_fournicator_heat_emissive" is multiply defined in material "models/p4_weapons/quadbarrel/supershotgun_v01_inst"!
Error! Variable "$Rimlight" is multiply defined in material "models/p4_weapons/quadbarrel/supershotgunshell_mat"!
Error! Variable "$rimmask" is multiply defined in material "models/p4_weapons/quadbarrel/supershotgunshell_mat"!
atlasz 4 Aug @ 3:13am 
Sweet! this shotgun looks so dope! :steamthumbsup:
it remidns me a bit of double barrel sawed off shotgun, i want one so badly 🤩
한야 16 Apr @ 3:49am 
good !!!!!!!!!!!!!!!!!!!!!!!!!
texas971 10 Sep, 2024 @ 2:29pm 
It looks neat. Would like this as replacement for Pump shotgun.
not great 10 Sep, 2024 @ 12:42pm 
Sweet!
Orxata  [author] 10 Sep, 2024 @ 7:46am 
Might as well
not great 10 Sep, 2024 @ 7:35am 
Would love to have this for the auto-shotgun. There aren't a lot of neat replacers for it like the SPAS.
Zero 9 Sep, 2024 @ 5:03pm 
Glad you fixed the problem of getting in conflict with the auto shotgun mods, I remember using the first version from this mod and having this issue
Danderson 7 Sep, 2024 @ 5:49pm 
"The funerals about to begin!"