Call of Duty: Black Ops III

Call of Duty: Black Ops III

658 ratings
CONTAINMENT BREACH
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File Size
Posted
Updated
9.742 GB
5 Sep, 2024 @ 6:57pm
19 Sep, 2024 @ 9:44pm
19 Change Notes ( view )

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CONTAINMENT BREACH

In 1 collection by VorteX
VorteX's Maps
4 items
Description

Trapped within a high-security research facility, you must navigate the aftermath of a catastrophic event that has unleashed relentless waves of the undead. Survival hinges on your ability to solve intricate puzzles hidden within uniquely designed escape rooms. Each room presents a series of challenges that will test your intellect, teamwork, and survival instincts.

To escape the Breach and survive the facility, you must outthink the puzzles, outfight the bosses, and outlast the horrors that lurk within. Every decision counts, and only the most resourceful will make it out alive.



            This map is part of NoahJ456's escape room contest!


























Popular Discussions View All (3)
58
19 Apr @ 4:05am
BUG REPORTS
REX
4
23 Nov @ 5:32pm
Fast And Easy Easter Egg Guide!!
Mylzers
465 Comments
Burnamash 21 Nov @ 1:24am 
the maps good but the boss fight is a bull with how janky it is. i eternally got trapped by the boss because it goes berserks and makes it ice skate because its moving faster thn its animations. and slid and pushed me into a corner and essentially kept attacking me whilst down. whats worst is that it kept trying to run at me so whilst down i could hit it with my ray gun cause i was essentially being raised up and falling down on repeat giving me only one shot per 3 seconds. so i couldnt deal enough damage to possibly kill it when i get back up.

Maps cool but gameplay and easter egg over all is flawed and buggy. Making it one of those one time you play and never touch again sort of things
ele 25 Oct @ 5:02am 
The homage to DBD is good with the locations/bosses (of course) and the overall lighting/ambience. This map is cool and progresses is a fun and unique way.

Morse code step however is hard to keep up with though especially if you are not familiar. The dashes all sound identical and it can get confusing pretty easily. It's really ambitious to expect the majority of people to get past this step honestly.

Cool map though, I had never played anything like it.
Bubbacue 15 Oct @ 10:01am 
Was having a great experience with the lads until the morse code step. None of us could get a morse code translator to properly pick up the numbers
VorteX  [author] 6 Oct @ 6:04am 
😭🙏
MUSTY 5 Oct @ 7:03am 
Absolutely phenomenal map! Definitely in my top 5, i enjoyed every single bit of detail from the lighting and scenery to the sound and ambiance (loved the silent hill radio!). I think most of all what made me do multiple playthroughs is a mix of the hud and the optional shaders. Bloodborne is one of my favorite games and to make a custom hud, use the sfx and add a ps1 style shader is just overkill :evangelo_surprised:. Your work is on another level dude I hope you make more maps:steamthumbsup:
John Music 23 Sep @ 2:15pm 
so S.C.P or no?
Wyatt Hero of Time 20 Aug @ 8:27am 
i wouldn't mind that or you could reuse the purple light/uv light to find the code
VorteX  [author] 20 Aug @ 5:44am 
@Wyatt Hero of Time would have been the same step from byers house just with a number code
Wyatt Hero of Time 19 Aug @ 11:36pm 
you could have made it where you need to find pieces of papers to find the code instead of morse code, like 4 pieces of paper
Hazardous34 19 Aug @ 9:47pm 
-rep wasted my time trying to figure out morse code. Just for the map to crash. was fun until the morse code. Ruined the experience. :steamthumbsup: